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root/radiance/ray/src/common/bmalloc.c
Revision: 2.2
Committed: Tue Mar 10 15:32:00 1992 UTC (32 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.1: +4 -7 lines
Log Message:
minor optimization

File Contents

# User Rev Content
1 greg 1.3 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8 greg 1.3 * Bmalloc provides basic memory allocation without overhead (no free lists).
9     * Use only to take the load off of malloc for all those
10     * piddling little requests that you never expect to free.
11     * Bmalloc defers to malloc for big requests.
12     * Bfree should hand memory to bmalloc, but it usually fails here.
13 greg 1.1 */
14    
15 greg 1.2 #define NULL 0
16    
17 greg 1.1 #ifndef MBLKSIZ
18     #define MBLKSIZ 16376 /* size of memory allocation block */
19     #endif
20 greg 1.3 #define WASTEFRAC 12 /* don't waste more than a fraction */
21 greg 1.1 #ifndef ALIGN
22     #define ALIGN int /* type for alignment */
23     #endif
24     #define BYTES_WORD sizeof(ALIGN)
25    
26 greg 1.3 extern char *malloc();
27 greg 1.1
28 greg 1.3 static char *bposition = NULL;
29     static unsigned nremain = 0;
30    
31    
32 greg 1.1 char *
33 greg 2.2 bmalloc(n) /* allocate a block of n bytes */
34 greg 1.1 register unsigned n;
35     {
36 greg 1.3 if (n > nremain && (n > MBLKSIZ || nremain > MBLKSIZ/WASTEFRAC))
37 greg 1.2 return(malloc(n)); /* too big */
38 greg 1.1
39     n = (n+(BYTES_WORD-1))&~(BYTES_WORD-1); /* word align */
40    
41 greg 2.2 if (n > nremain && (bposition = malloc(nremain = MBLKSIZ)) == NULL) {
42     nremain = 0;
43     return(NULL);
44 greg 1.1 }
45 greg 1.3 bposition += n;
46     nremain -= n;
47     return(bposition - n);
48 greg 1.1 }
49    
50    
51     bfree(p, n) /* free random memory */
52 greg 1.3 register char *p;
53     register unsigned n;
54 greg 1.1 {
55 greg 1.3 register unsigned bsiz;
56     /* check alignment */
57     bsiz = BYTES_WORD - ((unsigned)p&(BYTES_WORD-1));
58     if (bsiz < BYTES_WORD) {
59     p += bsiz;
60     n -= bsiz;
61     }
62     if (p + n == bposition) { /* just allocated? */
63     bposition = p;
64     nremain += n;
65     return;
66     }
67     if (n > nremain) { /* better than what we've got? */
68     bposition = p;
69     nremain = n;
70     return;
71     }
72     /* just throw it away, then */
73 greg 1.1 }