1 |
/* RCSid $Id$ */ |
2 |
/* |
3 |
* abitmap.h |
4 |
* panlib |
5 |
* |
6 |
* General bitmap class (mostly inline) |
7 |
* |
8 |
* Created by gward on Tue May 15 2001. |
9 |
* Copyright (c) 2001 Anyhere Software. All rights reserved. |
10 |
* |
11 |
*/ |
12 |
#ifndef _ABITMAP_H_ |
13 |
#define _ABITMAP_H_ |
14 |
|
15 |
#ifndef _TIFF_ |
16 |
#include "tiff.h" /* needed for uint32 type */ |
17 |
#endif |
18 |
|
19 |
#define ABMend 0xffffffff // terminal return |
20 |
|
21 |
// Inline bitmap class |
22 |
class ABitMap { |
23 |
private: |
24 |
uint32 * bmap; // bitmap storage |
25 |
uint32 len; // bitmap size |
26 |
public: |
27 |
ABitMap() { len=0; bmap=0; } |
28 |
ABitMap(uint32 n, bool clrset=false) { |
29 |
bmap=0; len=0; NewBitMap(n,clrset); |
30 |
} |
31 |
ABitMap(const ABitMap &orig) { |
32 |
bmap=0; len=0; *this=orig; |
33 |
} |
34 |
~ABitMap() { |
35 |
delete [] bmap; |
36 |
} |
37 |
// Access to raw word data |
38 |
uint32 * base() { |
39 |
return bmap; |
40 |
} |
41 |
// Read-only word access |
42 |
const uint32 * base() const { |
43 |
return bmap; |
44 |
} |
45 |
// Number of words from #bits |
46 |
static int32 bmlen(uint32 nbits) { |
47 |
return (nbits+0x1f)>>5; |
48 |
} |
49 |
// Total number of words |
50 |
int32 bmlen() const { |
51 |
return bmlen(len); |
52 |
} |
53 |
// Reallocate and clear bitmap |
54 |
bool NewBitMap(uint32 n, bool clrset=false); |
55 |
// Clear bitmap to all 0's or 1's |
56 |
void ClearBitMap(bool clrset=false); |
57 |
// Steal another bitmap's contents |
58 |
bool Take(ABitMap *srcp) { |
59 |
if (srcp == this) return false; |
60 |
delete [] bmap; bmap=0; len=0; |
61 |
if (!srcp) return false; |
62 |
bmap=srcp->bmap; len=srcp->len; |
63 |
srcp->bmap=0; srcp->len=0; |
64 |
return len; |
65 |
} |
66 |
// Return number of bits in bitmap |
67 |
uint32 Length() const { |
68 |
return len; |
69 |
} |
70 |
// Get original length if RLE (or 0) |
71 |
uint32 RLength() const; |
72 |
// Compress into a run-length encoded bitmap |
73 |
bool GetRLE(ABitMap *rlep) const; |
74 |
// Reconstitute bits from RLE encoding |
75 |
bool SetFromRLE(const ABitMap &rle); |
76 |
// Extract bitmap section (true if some overlap) |
77 |
bool GetBits(ABitMap *dp, uint32 i) const; |
78 |
// Extract bitmap section (fill if past end) |
79 |
ABitMap GetBits(uint32 i, uint32 n, bool fill=false) const { |
80 |
ABitMap bm(n, fill); |
81 |
GetBits(&bm, i); |
82 |
return bm; |
83 |
} |
84 |
// Overlay bitmap section (ignores bits past end) |
85 |
bool AssignBits(uint32 i, const ABitMap &src); |
86 |
// Apply operation to bitmap section |
87 |
bool OpBits(uint32 i, char op, const ABitMap &src); |
88 |
// Clear bitmap section |
89 |
void ClearBits(uint32 i, uint32 n, bool clrset=false); |
90 |
// Clear bits set in second bitmap |
91 |
bool ClearBitsFrom(const ABitMap &src); |
92 |
// Count number of bits set in bitmap |
93 |
uint32 SumTotal(bool bit2cnt = true) const; |
94 |
// Return the next bit position matching val (or ABMend) |
95 |
uint32 Find(uint32 i = 0, bool val = true) const; |
96 |
uint32 Find(int i, bool val = true) const { |
97 |
return Find((uint32)i, val); |
98 |
} |
99 |
uint32 Find(long i, bool val = true) const { |
100 |
return Find((uint32)i, val); |
101 |
} |
102 |
// Different interface to find the next bit matching val |
103 |
bool Find(uint32 *ip, bool val = true) const { |
104 |
if (!ip) return false; |
105 |
if (*ip >= len) return false; |
106 |
*ip = Find(*ip, val); |
107 |
return (*ip < len); |
108 |
} |
109 |
// Access word for i'th bit |
110 |
uint32 & Word(uint32 i) { |
111 |
static uint32 dummy; |
112 |
if (i >= len) return dummy; |
113 |
return bmap[i>>5]; |
114 |
} |
115 |
// Get word value for i'th bit (0 if out of range) |
116 |
uint32 WordV(uint32 i) const { |
117 |
if (i >= len) return 0; |
118 |
return bmap[i>>5]; |
119 |
} |
120 |
// Index corresponding bit in word |
121 |
static uint32 Bit(uint32 i) { |
122 |
return 1 << (i & 0x1f); |
123 |
} |
124 |
// Return value of i'th bit in bitmap |
125 |
bool Check(uint32 i) const { |
126 |
return (WordV(i) & Bit(i)); |
127 |
} |
128 |
// Set i'th bit |
129 |
void Set(uint32 i) { |
130 |
Word(i) |= Bit(i); |
131 |
} |
132 |
// Reset i'th bit |
133 |
void Reset(uint32 i) { |
134 |
Word(i) &= ~Bit(i); |
135 |
} |
136 |
// Set i'th bit explicitly on or off |
137 |
void Set(uint32 i, bool switchon) { |
138 |
uint32 b = Bit(i); |
139 |
uint32 & w = Word(i); |
140 |
if (switchon) w |= b; |
141 |
else w &= ~b; |
142 |
} |
143 |
// Toggle i'th bit |
144 |
void Toggle(uint32 i) { |
145 |
Word(i) ^= Bit(i); |
146 |
} |
147 |
// Set i'th bit if it's clear (or fail) |
148 |
bool TestAndSet(uint32 i) { |
149 |
if (i >= len) return false; |
150 |
uint32 b = Bit(i); |
151 |
uint32 & w = Word(i); |
152 |
uint32 wasset = w & b; |
153 |
w |= b; |
154 |
return !wasset; |
155 |
} |
156 |
// Clear i'th bit if it's set (or fail) |
157 |
bool TestAndReset(uint32 i) { |
158 |
if (i >= len) return false; |
159 |
uint32 b = Bit(i); |
160 |
uint32 & w = Word(i); |
161 |
uint32 wasset = w & b; |
162 |
w &= ~b; |
163 |
return wasset; |
164 |
} |
165 |
// Set i'th bit on/off (fail if no change) |
166 |
bool TestAndSet(uint32 i, bool switchon) { |
167 |
return switchon ? TestAndSet(i) : TestAndReset(i); |
168 |
} |
169 |
// Invert the entire bitmap |
170 |
void Invert(); |
171 |
// Downward shift operator, zero fill |
172 |
ABitMap & operator>>=(uint32 nbits); |
173 |
// Upward shift operator, zero fill |
174 |
ABitMap & operator<<=(uint32 nbits); |
175 |
// Copy operator |
176 |
ABitMap & operator=(const ABitMap &src); |
177 |
// Bitwise OR-copy operator |
178 |
ABitMap & operator|=(const ABitMap &src); |
179 |
// Bitwise AND-assign operator |
180 |
ABitMap & operator&=(const ABitMap &src); |
181 |
// Bitwise XOR-assign operator |
182 |
ABitMap & operator^=(const ABitMap &src); |
183 |
// Subtraction operator, synonym for ClearBitsFrom() |
184 |
ABitMap & operator-=(const ABitMap &src) { |
185 |
ClearBitsFrom(src); |
186 |
return *this; |
187 |
} |
188 |
// Compare two bitmaps for equality |
189 |
bool operator==(const ABitMap &that) const; |
190 |
}; |
191 |
|
192 |
inline bool |
193 |
operator!=(const ABitMap &bm1, const ABitMap &bm2) |
194 |
{ |
195 |
return !(bm1 == bm2); |
196 |
} |
197 |
|
198 |
inline ABitMap |
199 |
operator>>(ABitMap bmLeft, uint32 nbr) |
200 |
{ |
201 |
return bmLeft >>= nbr; |
202 |
} |
203 |
|
204 |
inline ABitMap |
205 |
operator<<(ABitMap bmLeft, uint32 nbl) |
206 |
{ |
207 |
return bmLeft <<= nbl; |
208 |
} |
209 |
|
210 |
inline ABitMap |
211 |
operator|(ABitMap bmLeft, const ABitMap &bmRight) |
212 |
{ |
213 |
return bmLeft |= bmRight; |
214 |
} |
215 |
|
216 |
inline ABitMap |
217 |
operator&(ABitMap bmLeft, const ABitMap &bmRight) |
218 |
{ |
219 |
return bmLeft &= bmRight; |
220 |
} |
221 |
|
222 |
inline ABitMap |
223 |
operator^(ABitMap bmLeft, const ABitMap &bmRight) |
224 |
{ |
225 |
return bmLeft ^= bmRight; |
226 |
} |
227 |
|
228 |
inline ABitMap |
229 |
operator-(ABitMap bmLeft, const ABitMap &bmRight) |
230 |
{ |
231 |
return bmLeft -= bmRight; |
232 |
} |
233 |
|
234 |
inline ABitMap |
235 |
operator~(ABitMap bmUnary) |
236 |
{ |
237 |
bmUnary.Invert(); |
238 |
return bmUnary; |
239 |
} |
240 |
|
241 |
// 2-dimensional bitmap class |
242 |
class ABitMap2 : protected ABitMap { |
243 |
private: |
244 |
int width, height; // bitmap dimensions |
245 |
protected: |
246 |
uint32 bmi(int x, int y) const { |
247 |
if (OffBitMap(x, y)) return ABMend; |
248 |
return (uint32)y*width + x; |
249 |
} |
250 |
public: |
251 |
ABitMap2() { width=height=0; } |
252 |
ABitMap2(int w, int h, bool clrset=false) : |
253 |
ABitMap((w>0)&(h>0)&&(w <= ABMend/h) |
254 |
? (uint32)w*h : (uint32)0, clrset) { |
255 |
if (Length()) { |
256 |
width=w; height=h; |
257 |
} else { width=height=0; } |
258 |
} |
259 |
ABitMap2(const ABitMap2 &orig) { |
260 |
*this=orig; |
261 |
} |
262 |
// Access to raw word data |
263 |
uint32 * base() { |
264 |
return ABitMap::base(); |
265 |
} |
266 |
// Read-only word access |
267 |
const uint32 * base() const { |
268 |
return ABitMap::base(); |
269 |
} |
270 |
// Total number of words |
271 |
int32 bmlen() const { |
272 |
return ABitMap::bmlen(); |
273 |
} |
274 |
// Return bitmap width |
275 |
int Width() const { |
276 |
return width; |
277 |
} |
278 |
// Return bitmap height |
279 |
int Height() const { |
280 |
return height; |
281 |
} |
282 |
// Is the indicated bit off our bitmap? |
283 |
bool OffBitMap(int x, int y) const { |
284 |
return ((x < 0) | (x >= width) | |
285 |
(y < 0) | (y >= height)); |
286 |
} |
287 |
// Count number of bits set in bitmap |
288 |
uint32 SumTotal(bool bit2cnt = true) const { |
289 |
return ABitMap::SumTotal(bit2cnt); |
290 |
} |
291 |
// Reallocate and clear bitmap |
292 |
bool NewBitMap(int w, int h, bool clrset=false) { |
293 |
if ((w <= 0) | (h <= 0) || w > ABMend/h) |
294 |
w = h = 0; |
295 |
width=w; height=h; |
296 |
return ABitMap::NewBitMap((uint32)w*h, clrset); |
297 |
} |
298 |
// Clear bitmap to all 0's or 1's |
299 |
void ClearBitMap(bool clrset=false) { |
300 |
ABitMap::ClearBitMap(clrset); |
301 |
} |
302 |
// Compress with run-length encoding into a 1-D bitmap |
303 |
bool GetRLE(ABitMap *rlep) const { |
304 |
return ABitMap::GetRLE(rlep); |
305 |
} |
306 |
// Reconstitute bits from RLE encoding (size must match) |
307 |
bool SetFromRLE(int w, int h, const ABitMap &rle); |
308 |
// Steal another bitmap's contents |
309 |
bool Take(ABitMap2 *srcp) { |
310 |
if (srcp == this) return false; |
311 |
width=height=0; |
312 |
if (!ABitMap::Take(srcp)) return false; |
313 |
width=srcp->width; height=srcp->height; |
314 |
srcp->width=srcp->height=0; |
315 |
return true; |
316 |
} |
317 |
// Extract bitmap section (true if some overlap) |
318 |
bool GetRect(ABitMap2 *dp, int sx, int sy) const; |
319 |
// Extract bitmap section (fill outside overlap) |
320 |
ABitMap2 GetRect(int sx, int sy, int w, int h, bool fill=false) const { |
321 |
ABitMap2 bm2(w, h, fill); |
322 |
GetRect(&bm2, sx, sy); |
323 |
return bm2; |
324 |
} |
325 |
// Assign bitmap section (ignores anything past edges) |
326 |
bool AssignRect(int dx, int dy, const ABitMap2 &src); |
327 |
// Apply operation to bitmap section |
328 |
bool OpRect(int dx, int dy, char op, const ABitMap2 &src); |
329 |
// Clear a rectangle |
330 |
void ClearRect(int x, int y, int w, int h, bool clrset=false); |
331 |
// Find the next bit matching val (scanline order) |
332 |
bool Find(int *xp, int *yp, bool val=true) const { |
333 |
if (!xp | !yp) return false; |
334 |
if (width <= 0) return false; |
335 |
if ((*xp < 0) | (*yp < 0)) *xp = *yp = 0; |
336 |
else if (*xp >= width) { *xp=0; ++(*yp); } |
337 |
uint32 i = ABitMap::Find(bmi(*xp,*yp), val); |
338 |
if (i == ABMend) { *yp = height; return false; } |
339 |
*yp = int(i / width); |
340 |
*xp = int(i - *yp*width); |
341 |
return true; |
342 |
} |
343 |
// Get bounds of assigned region |
344 |
bool GetBoundRect(int xymin[2], int wh[2], bool val=true) const; |
345 |
// Return value of bit in bitmap |
346 |
bool Check(int x, int y) const { |
347 |
return ABitMap::Check(bmi(x,y)); |
348 |
} |
349 |
// Set bit |
350 |
void Set(int x, int y) { |
351 |
ABitMap::Set(bmi(x,y)); |
352 |
} |
353 |
// Reset bit |
354 |
void Reset(int x, int y) { |
355 |
ABitMap::Reset(bmi(x,y)); |
356 |
} |
357 |
// Set bit explicitly on or off |
358 |
void Set(int x, int y, bool switchon) { |
359 |
ABitMap::Set(bmi(x,y), switchon); |
360 |
} |
361 |
// Toggle bit |
362 |
void Toggle(int x, int y) { |
363 |
ABitMap::Toggle(bmi(x,y)); |
364 |
} |
365 |
// Set bit if it's clear (or fail) |
366 |
bool TestAndSet(int x, int y) { |
367 |
return ABitMap::TestAndSet(bmi(x,y)); |
368 |
} |
369 |
// Clear bit if it's set (or fail) |
370 |
bool TestAndReset(int x, int y) { |
371 |
return ABitMap::TestAndReset(bmi(x,y)); |
372 |
} |
373 |
// Set bit on/off (fail if no change) |
374 |
bool TestAndSet(int x, int y, bool switchon) { |
375 |
return ABitMap::TestAndSet(bmi(x,y), switchon); |
376 |
} |
377 |
// Invert the entire bitmap |
378 |
void Invert() { |
379 |
ABitMap::Invert(); |
380 |
} |
381 |
// Shift bitmap, filling uncovered area as indicated |
382 |
void Shift(int dx, int dy, int fill=0); |
383 |
// Dilate (or erode) selection by given radius |
384 |
void Expand(double rad, bool val=true); |
385 |
// Clear bits set in second map |
386 |
bool ClearBitsFrom(const ABitMap2 &src) { |
387 |
if (width != src.width) |
388 |
return false; |
389 |
return ABitMap::ClearBitsFrom(src); |
390 |
} |
391 |
// Copy operator |
392 |
ABitMap2 & operator=(const ABitMap2 &src) { |
393 |
ABitMap::operator=(src); |
394 |
width=src.width; height=src.height; |
395 |
return *this; |
396 |
} |
397 |
// Bitwise OR-copy operator |
398 |
ABitMap2 & operator|=(const ABitMap2 &src) { |
399 |
ABitMap::operator|=(src); |
400 |
width=src.width; height=src.height; |
401 |
return *this; |
402 |
} |
403 |
// Bitwise AND-assign operator |
404 |
ABitMap2 & operator&=(const ABitMap2 &src) { |
405 |
if ((width!=src.width)|(height!=src.height)) |
406 |
return *this; |
407 |
ABitMap::operator&=(src); |
408 |
return *this; |
409 |
} |
410 |
// Bitwise XOR-assign operator |
411 |
ABitMap2 & operator^=(const ABitMap2 &src) { |
412 |
if ((width!=src.width)|(height!=src.height)) |
413 |
return *this; |
414 |
ABitMap::operator^=(src); |
415 |
return *this; |
416 |
} |
417 |
// Subtraction operator, synonym for ClearBitsFrom() |
418 |
ABitMap2 & operator-=(const ABitMap2 &src) { |
419 |
ClearBitsFrom(src); |
420 |
return *this; |
421 |
} |
422 |
// Compare two bitmaps for equality |
423 |
bool operator==(const ABitMap2 &that) const { |
424 |
if (width != that.width) |
425 |
return false; |
426 |
return ABitMap::operator==(that); |
427 |
} |
428 |
}; |
429 |
|
430 |
inline bool |
431 |
operator!=(const ABitMap2 &bm1, const ABitMap2 &bm2) |
432 |
{ |
433 |
return !(bm1 == bm2); |
434 |
} |
435 |
|
436 |
inline ABitMap2 |
437 |
operator|(ABitMap2 bmLeft, const ABitMap2 &bmRight) |
438 |
{ |
439 |
return bmLeft |= bmRight; |
440 |
} |
441 |
|
442 |
inline ABitMap2 |
443 |
operator&(ABitMap2 bmLeft, const ABitMap2 &bmRight) |
444 |
{ |
445 |
return bmLeft &= bmRight; |
446 |
} |
447 |
|
448 |
inline ABitMap2 |
449 |
operator^(ABitMap2 bmLeft, const ABitMap2 &bmRight) |
450 |
{ |
451 |
return bmLeft ^= bmRight; |
452 |
} |
453 |
|
454 |
inline ABitMap2 |
455 |
operator-(ABitMap2 bmLeft, const ABitMap2 &bmRight) |
456 |
{ |
457 |
return bmLeft -= bmRight; |
458 |
} |
459 |
|
460 |
inline ABitMap2 |
461 |
operator~(ABitMap2 bmUnary) |
462 |
{ |
463 |
bmUnary.Invert(); |
464 |
return bmUnary; |
465 |
} |
466 |
|
467 |
// Function to write a bitmap to a BMP file |
468 |
extern bool WriteBitMap(const ABitMap &bm, const char *fname); |
469 |
|
470 |
// Function to write a 2-D bitmap to a BMP file |
471 |
extern bool WriteBitMap2(const ABitMap2 &bm2, const char *fname); |
472 |
|
473 |
// Function to read a bitmap from a BMP file |
474 |
extern bool ReadBitMap(ABitMap *bmp, const char *fname); |
475 |
|
476 |
// Function to read a 2-D bitmap from a BMP file |
477 |
extern bool ReadBitMap2(ABitMap2 *bm2p, const char *fname); |
478 |
|
479 |
#endif // ! _ABITMAP_H_ |