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Comparing ray/src/common/README (file contents):
Revision 2.4 by greg, Fri Aug 25 20:03:42 1995 UTC vs.
Revision 2.7 by gwlarson, Tue Jun 9 11:37:52 1998 UTC

# Line 17 | Line 17 | octree.h       header file for routines using octrees
17   otypes.h        defines for object types
18   paths.h         header file defining standard path names for this architecture
19   plocate.h       header for 3D vector location
20 + radogl.h        header for routines using OpenGL to display Radiance scenes
21   random.h        header file for random(3) and urand() function
22   resolu.h        definitions for resolution line in image file.
23   standard.h      standard include file for most programs
24   targa.h         header file for reading and writing Targa format files
25 + tmerrmsg.h      error messages for tone mapping routines
26 + tmprivat.h      private header file for tone mapping routines
27 + tonemap.h       header file for tone mapping routines
28   vfork.h         header file for routines using vfork()
29   view.h          header file for image generation
30   xraster.h       header file for X routines using images
# Line 68 | Line 72 | mat4.c         routines dealing with 4 X 4 homogeneous matric
72   mktemp.c        make temporary file (system-independent replacement)
73   modobject.c     routines for tracking object modifiers
74   multisamp.c     binary space partitioning curve for multidimensional sampling
75 + myhostname.c    system-independent host name call
76   objset.c        routines for maintaining object sets
77   octree.c        routines dealing with octrees and cubes
78   otypes.c        object type lookup and error reporting
# Line 83 | Line 88 | readobj.c      routines for reading in object descriptions
88   readoct.c       routines to read octree information
89   resolu.c        read and write image resolutions
90   rexpr.c         regular expression parser (ala grep)
91 + rgldomat.c      set OpenGL material
92 + rglfile.c       process Radiance scene files into OpenGL display lists
93 + rglinst.c       convert Radiance octrees and instances into OpenGL
94 + rglmat.c        convert Radiance materials into OpenGL
95 + rglsrc.c        convert Radiance light sources into OpenGL
96 + rglsurf.c       convert Radiance surfaces into OpenGL
97   savestr.c       routines for efficient string storage
98   savqstr.c       quick and dirty string saver
99   spec_rgb.c      convert colors and spectral ranges
100   strcmp.c        more efficient standard lib replacement for use with savestr()
101 + tmapcolrs.c     routines for applying tone mapping to COLR scanlines
102 + tonemap.c       basic tone mapping routines
103   urand.c         anticorrelated random function due to Christophe Schlick
104   urind.c         compute pseudo-asyncronous entry point for urand(3)
105   wordfile.c      open and read a file of whitespace-separated words

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