Revision: | 1.1 |
Committed: | Wed Mar 12 17:45:48 2003 UTC (22 years, 2 months ago) by greg |
Branch: | MAIN |
Log Message: | Added the rest of the missing files to ray/lib/ |
# | User | Rev | Content |
---|---|---|---|
1 | greg | 1.1 | { |
2 | Rough surface texture for anisotropic materials. | ||
3 | |||
4 | A1 - RMS facet slope (roughness) in x. | ||
5 | A2 - roughness in y. | ||
6 | A3 - roughness in z. | ||
7 | } | ||
8 | |||
9 | gloss_dx = A1*nrand(Px*.9113+Py*.3697+Pz*.4468); | ||
10 | gloss_dy = A2*nrand(Px*.85875+Py*.1521+Pz*.1782); | ||
11 | gloss_dz = A3*nrand(Px*.5992+Py*.7961+Pz*.3213); |