{ Calculate coordinates for a 180 degree fisheye lens. Assume view direction is (0,1,0), view up (0,0,1), (1,0,0) right. 4/30/90 } fish_u = .5 + Dx/fish_Rxz * fish_Ry; fish_v = .5 + Dz/fish_Rxz * fish_Ry; fish_Rxz = sqrt(Dx*Dx + Dz*Dz); fish_Ry = acos(Dy) / PI;