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<head> |
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<title> |
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The RADIANCE 5.3 Synthetic Imaging System |
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The RADIANCE 5.4 Synthetic Imaging System |
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</title> |
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</head> |
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<body> |
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<p> |
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<h1> |
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The RADIANCE 5.3 Synthetic Imaging System |
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The RADIANCE 5.4 Synthetic Imaging System |
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</h1> |
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<p> |
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(ovals). |
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The central program is <i>rpict</i>, which produces a picture from a scene |
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description. |
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<i>Rview</i> is a variation of rpict that computes and displays images |
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<i>Rvu</i> is a variation of rpict that computes and displays images |
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interactively, and rtrace computes single ray values. |
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Other programs (not shown) connect many of these elements together, |
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such as the executive programs |
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Also, rather than roughness, specular power is used, which has no |
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physical meaning other than larger numbers are equivalent to a smoother |
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surface. |
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Unlike other material types, total reflectance is the sum of |
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diffuse and specular colors, and should be adjusted accordingly. |
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<pre> |
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mod ashik2 id |
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4+ ux uy uz funcfile transform |
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directs the use of a scene description. |
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<ul> |
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<li> |
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<a NAME="rvu" HREF="../man_html/rvu.1.html"><b>Rview</b></a> is ray-tracing program for viewing a scene interactively. |
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<a NAME="rvu" HREF="../man_html/rvu.1.html"><b>Rvu</b></a> is ray-tracing program for viewing a scene interactively. |
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When the user specifies a new perspective, rvu quickly displays a rough image on the terminal, |
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then progressively increases the resolution as the user looks on. |
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He can select a particular section of the image to improve, or move to a different view and start over. |
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or converted a standard image format using one of the following |
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<b>translators</b>: |
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<ul> |
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<li> <a HREF="../man_html/ra_bmp.1.html"><b>Ra_bmp</b> |
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<li> <a HREF="../man_html/ra_bmp.1.html"><b>Ra_bmp</b></a> |
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converts to and from BMP image format. |
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<li> <a HREF="../man_html/ra_ppm.1.html"><b>Ra_ppm</b></a> |
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converts to and from Poskanzer Portable Pixmap formats. |
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<pre> |
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The Radiance Software License, Version 1.0 |
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Copyright (c) 1990 - 2014 The Regents of the University of California, |
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Copyright (c) 1990 - 2021 The Regents of the University of California, |
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through Lawrence Berkeley National Laboratory. All rights reserved. |
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Redistribution and use in source and binary forms, with or without |
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</h2> |
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<p> |
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<ul> |
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<li>Ward, Gregory J., Bruno Bueno, David Geisler-Moroder, |
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Lars O. Grobe, Jacob C. Jonsson, Eleanor |
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S. Lee, Taoning Wang, Helen Rose Wilson, |
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"<a href="https://doi.org/10.1016/j.enbuild.2022.111890">Daylight |
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Simulation Workflows Incorporating Measured Bidirectional |
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Scattering Distribution Functions</a>" |
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<em>Energy & Buildings</em>, Vol. 259, No. 11890, 2022. |
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<li>Wang, Taoning, Gregory Ward, Eleanor Lee, |
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"<a href="https://authors.elsevier.com/a/1XQ0a1M7zGwT7v">Efficient |
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modeling of optically-complex, non-coplanar exterior shading: |