ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/doc/ray.html
(Generate patch)

Comparing ray/doc/ray.html (file contents):
Revision 1.13 by greg, Wed Jun 22 00:12:06 2011 UTC vs.
Revision 1.26 by greg, Tue Jun 26 14:42:18 2018 UTC

# Line 1 | Line 1
1   <html>
2 + <!-- RCSid $Id$ -->
3   <head>
4   <title>
5 < The RADIANCE 4.1 Synthetic Imaging System
5 > The RADIANCE 5.2 Synthetic Imaging System
6   </title>
7   </head>
8   <body>
# Line 9 | Line 10 | The RADIANCE 4.1 Synthetic Imaging System
10   <p>
11  
12   <h1>
13 < The RADIANCE 4.1 Synthetic Imaging System
13 > The RADIANCE 5.2 Synthetic Imaging System
14   </h1>
15  
16   <p>
# Line 797 | Line 798 | unless the line integrals consider enclosed geometry.
798  
799   <dd>
800          Trans2 is the anisotropic version of <a HREF="#Trans">trans</a>.  
801 <        The string arguments  are  the same as for plastic2, and the real arguments are the same as  for  trans  but  with  an  additional roughness value.
801 >        The string arguments  are  the same as for <a HREF="#Plastic2">plastic2</a>,
802 >        and the real arguments are the same as  for  trans  but  with  an  additional roughness value.
803  
804   <pre>
805          mod trans2 id
# Line 809 | Line 811 | unless the line integrals consider enclosed geometry.
811   <p>
812  
813   <dt>
814 +        <a NAME="Ashik2">
815 +        <b>Ashik2</b>
816 +        </a>
817 +
818 + <dd>
819 +        Ashik2 is the anisotropic reflectance model by Ashikhmin & Shirley.
820 +        The string arguments are the same as for <a HREF="#Plastic2">plastic2</a>, but the real
821 +        arguments have additional flexibility to specify the specular color.
822 +        Also, rather than roughness, specular power is used, which has no
823 +        physical meaning other than larger numbers are equivalent to a smoother
824 +        surface.
825 + <pre>
826 +        mod ashik2 id
827 +        4+ ux uy uz funcfile transform
828 +        0
829 +        8 dred dgrn dblu sred sgrn sblu u-power v-power
830 + </pre>
831 +
832 + <p>
833 +
834 + <dt>
835          <a NAME="Dielectric">
836          <b>Dielectric</b>
837          </a>
# Line 1093 | Line 1116 | unless the line integrals consider enclosed geometry.
1116          placed slightly less than the given thickness away from the front surface
1117          to enclose the complex geometry on both sides.
1118          The sign of the thickness is important, as it indicates
1119 <        whether the proxied geometry is behind the <em>BSDF</em>
1119 >        whether the proxied geometry is behind the BSDF
1120          surface (when thickness is positive) or in front (when
1121          thickness is negative).
1122   <p>
# Line 1131 | Line 1154 | unless the line integrals consider enclosed geometry.
1154   <p>
1155  
1156   <dt>
1157 +        <a NAME="aBSDF">
1158 +        <b>aBSDF</b>
1159 +        </a>
1160 +
1161 + <dd>
1162 +        The aBSDF material is identical to the BSDF type with two
1163 +        important differences.  First, proxy geometry is not
1164 +        supported, so there is no thickness parameter.  Second, an
1165 +        aBSDF is assumed to have some specular through component
1166 +        (the &rsquo;a&rsquo; stands for &quot;aperture&quot;),
1167 +        which is treated specially during the direct calculation
1168 +        and when viewing the material.  Based on the BSDF data, the
1169 +        coefficient of specular transmission is determined and used
1170 +        for modifying unscattered shadow and view rays.
1171 +
1172 + <pre>
1173 +        mod aBSDF id
1174 +        5+ BSDFfile ux uy uz funcfile transform
1175 +        0
1176 +        0|3|6|9
1177 +             rfdif gfdif bfdif
1178 +             rbdif gbdif bbdif
1179 +             rtdif gtdif btdif
1180 + </pre>
1181 +
1182 + <p>
1183 +        If a material has no specular transmitted component, it is
1184 +        much better to use the BSDF type with a zero thickness
1185 +        than to use aBSDF.
1186 + <p>
1187 +
1188 + <dt>
1189          <a NAME="Antimatter">
1190          <b>Antimatter</b>
1191          </a>
# Line 1414 | Line 1469 | or:
1469   </h4>
1470  
1471   A mixture is a blend of one or more materials or textures and patterns.
1472 + Blended materials should not be light source types or virtual source types.
1473   The basic types are given below.
1474  
1475   <p>
# Line 1486 | Line 1542 | A mixfunc mixes  two  modifiers  procedurally.   It  i
1542          arguments, the red, green and blue values
1543          corresponding to the pixel at (u,v).
1544  
1489 </dl>
1545   <p>
1546  
1547   <dt>
# Line 1788 | Line 1843 | Pictures may be displayed directly under X11 using the
1843   or converted a standard image format using one of the following
1844   <b>translators</b>:
1845          <ul>
1846 <        <li> <b>Ra_avs</b>
1847 <                converts to and from AVS image format.
1793 <        <li> <a HREF="../man_html/ra_pict.1.html"><b>Ra_pict</b></a>
1794 <                converts to Macintosh 32-bit PICT2 format.
1846 >        <li> <a HREF="../man_html/ra_bmp.1.html"><b>Ra_bmp</b>
1847 >                converts to and from BMP image format.
1848          <li> <a HREF="../man_html/ra_ppm.1.html"><b>Ra_ppm</b></a>
1849                  converts to and from Poskanzer Portable Pixmap formats.
1797        <li> <a HREF="../man_html/ra_pr.1.html"><b>Ra_pr</b></a>
1798                converts to and from Sun 8-bit rasterfile format.
1799        <li> <a HREF="../man_html/ra_pr24.1.html"><b>Ra_pr24</b></a>
1800                converts to and from Sun 24-bit rasterfile format.
1850          <li> <a HREF="../man_html/ra_ps.1.html"><b>Ra_ps</b></a>
1851                  converts to PostScript color and greyscale formats.
1852          <li> <a HREF="../man_html/ra_rgbe.1.html"><b>Ra_rgbe</b></a>
# Line 1823 | Line 1872 | or converted a standard image format using one of the
1872   <pre>
1873   The Radiance Software License, Version 1.0
1874  
1875 < Copyright (c) 1990 - 2010 The Regents of the University of California,
1875 > Copyright (c) 1990 - 2014 The Regents of the University of California,
1876   through Lawrence Berkeley National Laboratory.   All rights reserved.
1877  
1878   Redistribution and use in source and binary forms, with or without
# Line 1857 | Line 1906 | are met:
1906        nor may &quot;Radiance&quot; appear in their name, without prior written
1907        permission of Lawrence Berkeley National Laboratory.
1908  
1909 < THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
1909 > THIS SOFTWARE IS PROVIDED ``AS IS&quot; AND ANY EXPRESSED OR IMPLIED
1910   WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
1911   OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
1912   DISCLAIMED.   IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR
# Line 1896 | Line 1945 | Ecole  Polytechnique  Federale de Lausanne (EPFL Unive
1945   </h2>
1946   <p>
1947   <ul>
1948 +    <li>McNeil, A., C.J. Jonsson, D. Appelfeld, G. Ward, E.S. Lee,
1949 +        &quot;<a href="http://gaia.lbl.gov/btech/papers/4414.pdf">
1950 +        A validation of a ray-tracing tool used to generate
1951 +        bi-directional scattering distribution functions for
1952 +        complex fenestration systems</a>,&quot;
1953 +        <em>Solar Energy</em>, 98, 404-14,
1954 +        November 2013.
1955 +    <li>Ward, G., R. Mistrick, E.S. Lee, A. McNeil, J. Jonsson,
1956 +        &quot;<a href="http://gaia.lbl.gov/btech/papers/4414.pdf">Simulating
1957 +        the Daylight Performance of Complex Fenestration Systems
1958 +        Using Bidirectional Scattering Distribution Functions within
1959 +        Radiance</a>,&quot;
1960 +        <em>Leukos</em>, 7(4)
1961 +        April 2011.
1962      <li>Cater, Kirsten, Alan Chalmers, Greg Ward,
1963          &quot;<a href="http://www.anyhere.com/gward/papers/egsr2003.pdf">Detail to Attention:
1964          Exploiting Visual Tasks for Selective Rendering</a>,&quot;
1965          <em>Eurographics Symposium
1966          on Rendering 2003</em>, June 2003.
1967      <li>Ward, Greg, Elena Eydelberg-Vileshin,
1968 <        ``<a HREF="http://www.anyhere.com/gward/papers/egwr02/index.html">Picture Perfect RGB
1969 <        Rendering Using Spectral Prefiltering and Sharp Color Primaries</a>,''
1968 >        &quot;<a HREF="http://www.anyhere.com/gward/papers/egwr02/index.html">Picture Perfect RGB
1969 >        Rendering Using Spectral Prefiltering and Sharp Color Primaries</a>,&quot;
1970          Thirteenth Eurographics Workshop on Rendering (2002),
1971          P. Debevec and S. Gibson (Editors), June 2002.
1972      <li>Ward, Gregory,
1973 <        ``<a HREF="http://www.anyhere.com/gward/papers/cic01.pdf">High Dynamic Range Imaging</a>,''
1973 >        &quot;<a HREF="http://www.anyhere.com/gward/papers/cic01.pdf">High Dynamic Range Imaging</a>,&quot;
1974          Proceedings of the Ninth Color Imaging Conference, November 2001.
1975      <li>Ward, Gregory and Maryann Simmons,
1976 <        ``<a HREF="http://www.anyhere.com/gward/papers/tog99.pdf">
1976 >        &quot;<a HREF="http://www.anyhere.com/gward/papers/tog99.pdf">
1977          The Holodeck Ray Cache: An Interactive Rendering System for Global Illumination in Nondiffuse
1978 <        Environments</a>,'' ACM Transactions on Graphics, 18(4):361-98, October 1999.
1979 <    <li>Larson, G.W., ``<a HREF="http://www.anyhere.com/gward/papers/ewp98.pdf">The Holodeck: A Parallel
1980 <        Ray-caching Rendering System</a>,'' Proceedings of the Second
1978 >        Environments</a>,&quot; ACM Transactions on Graphics, 18(4):361-98, October 1999.
1979 >    <li>Larson, G.W., &quot;<a HREF="http://www.anyhere.com/gward/papers/ewp98.pdf">The Holodeck: A Parallel
1980 >        Ray-caching Rendering System</a>,&quot; Proceedings of the Second
1981          Eurographics Workshop on Parallel Graphics and Visualisation,
1982          September 1998.
1983      <li>Larson, G.W. and R.A. Shakespeare,
# Line 1922 | Line 1985 | Ecole  Polytechnique  Federale de Lausanne (EPFL Unive
1985          the Art and Science of Lighting Visualization</em></a>,
1986          Morgan Kaufmann Publishers, 1998.
1987      <li>Larson, G.W., H. Rushmeier, C. Piatko,
1988 <        ``<a HREF="http://radsite.lbl.gov/radiance/papers/lbnl39882/tonemap.pdf">A Visibility
1988 >        &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/lbnl39882/tonemap.pdf">A Visibility
1989          Matching Tone Reproduction Operator for
1990 <        High Dynamic Range Scenes</a>,'' LBNL Technical Report 39882,
1990 >        High Dynamic Range Scenes</a>,&quot; LBNL Technical Report 39882,
1991          January 1997.
1992 <    <li>Ward, G., ``<a HREF="http://radsite.lbl.gov/radiance/papers/erw95.1/paper.html">Making
1993 <        Global Illumination User-Friendly</a>,'' Sixth
1992 >    <li>Ward, G., &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/erw95.1/paper.html">Making
1993 >        Global Illumination User-Friendly</a>,&quot; Sixth
1994          Eurographics Workshop on Rendering, Springer-Verlag,
1995          Dublin, Ireland, June 1995.</li>
1996      <li>Rushmeier, H., G. Ward, C. Piatko, P. Sanders, B. Rust,
1997 <        ``<a HREF="http://radsite.lbl.gov/mgf/compare.html">
1997 >        &quot;<a HREF="http://radsite.lbl.gov/mgf/compare.html">
1998          Comparing Real and Synthetic Images: Some Ideas about
1999 <        Metrics</a>,'' Sixth Eurographics Workshop on Rendering,
1999 >        Metrics</a>,&quot; Sixth Eurographics Workshop on Rendering,
2000          Springer-Verlag, Dublin, Ireland, June 1995.</li>
2001 <    <li>Ward, G., ``<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.1/paper.html">The RADIANCE
2002 <        Lighting Simulation and Rendering System</a>,'' <em>Computer
2001 >    <li>Ward, G., &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.1/paper.html">The RADIANCE
2002 >        Lighting Simulation and Rendering System</a>,&quot; <em>Computer
2003          Graphics</em>, July 1994.</li>
2004 <    <li>Rushmeier, H., G. Ward, ``<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.2/energy.html">Energy
2005 <        Preserving Non-Linear Filters</a>,'' <em>Computer
2004 >    <li>Rushmeier, H., G. Ward, &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.2/energy.html">Energy
2005 >        Preserving Non-Linear Filters</a>,&quot; <em>Computer
2006          Graphics</em>, July 1994.</li>
2007 <    <li>Ward, G., ``A Contrast-Based Scalefactor for Luminance
2008 <        Display,'' <em>Graphics Gems IV</em>, Edited by Paul Heckbert,
2007 >    <li>Ward, G., &quot;A Contrast-Based Scalefactor for Luminance
2008 >        Display,&quot; <em>Graphics Gems IV</em>, Edited by Paul Heckbert,
2009          Academic Press 1994.</li>
2010 <    <li>Ward, G., ``<a HREF="http://radsite.lbl.gov/radiance/papers/sg92/paper.html">Measuring and
2011 <        Modeling Anisotropic Reflection</a>,'' <em>Computer
2010 >    <li>Ward, G., &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/sg92/paper.html">Measuring and
2011 >        Modeling Anisotropic Reflection</a>,&quot; <em>Computer
2012          Graphics</em>, Vol. 26, No. 2, July 1992. </li>
2013 <    <li>Ward, G., P. Heckbert, ``<a HREF="http://radsite.lbl.gov/radiance/papers/erw92/paper.html">Irradiance
2014 <        Gradients</a>,'' Third Annual Eurographics Workshop on
2013 >    <li>Ward, G., P. Heckbert, &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/erw92/paper.html">Irradiance
2014 >        Gradients</a>,&quot; Third Annual Eurographics Workshop on
2015          Rendering, Springer-Verlag, May 1992. </li>
2016 <    <li>Ward, G., ``<a HREF="http://radsite.lbl.gov/radiance/papers/erw91/erw91.html">Adaptive Shadow
2017 <        Testing for Ray Tracing</a>'' Photorealistic Rendering in
2016 >    <li>Ward, G., &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/erw91/erw91.html">Adaptive Shadow
2017 >        Testing for Ray Tracing</a>&quot; Photorealistic Rendering in
2018          Computer Graphics, proceedings of 1991 Eurographics
2019          Rendering Workshop, edited by P. Brunet and F.W. Jansen,
2020          Springer-Verlag. </li>
2021 <    <li>Ward, G., ``Visualization,'' <em>Lighting Design and
2021 >    <li>Ward, G., &quot;Visualization,&quot; <em>Lighting Design and
2022          Application</em>, Vol. 20, No. 6, June 1990. </li>
2023 <    <li>Ward, G., F. Rubinstein, R. Clear, ``<a HREF="http://radsite.lbl.gov/radiance/papers/sg88/paper.html">A Ray Tracing Solution for
2024 <        Diffuse Interreflection</a>,'' <em>Computer Graphics</em>,
2023 >    <li>Ward, G., F. Rubinstein, R. Clear, &quot;<a HREF="http://radsite.lbl.gov/radiance/papers/sg88/paper.html">A Ray Tracing Solution for
2024 >        Diffuse Interreflection</a>,&quot; <em>Computer Graphics</em>,
2025          Vol. 22, No. 4, August 1988. </li>
2026 <    <li>Ward, G., F. Rubinstein, ``A New Technique for Computer
2027 <        Simulation of Illuminated Spaces,'' <em>Journal of the
2026 >    <li>Ward, G., F. Rubinstein, &quot;A New Technique for Computer
2027 >        Simulation of Illuminated Spaces,&quot; <em>Journal of the
2028          Illuminating Engineering Society</em>, Vol. 17, No. 1,
2029          Winter 1988. </li>
2030   </ul>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines