--- ray/doc/ray.html 2011/06/22 00:12:06 1.13 +++ ray/doc/ray.html 2018/10/08 20:04:09 1.27 @@ -1,7 +1,8 @@ + -The RADIANCE 4.1 Synthetic Imaging System +The RADIANCE 5.2 Synthetic Imaging System @@ -9,7 +10,7 @@ The RADIANCE 4.1 Synthetic Imaging System

-The RADIANCE 4.1 Synthetic Imaging System +The RADIANCE 5.2 Synthetic Imaging System

@@ -797,7 +798,8 @@ unless the line integrals consider enclosed geometry.

Trans2 is the anisotropic version of trans. - The string arguments are the same as for plastic2, and the real arguments are the same as for trans but with an additional roughness value. + The string arguments are the same as for plastic2, + and the real arguments are the same as for trans but with an additional roughness value.
         mod trans2 id
@@ -809,6 +811,27 @@ unless the line integrals consider enclosed geometry.
 

+ + Ashik2 + + +
+ Ashik2 is the anisotropic reflectance model by Ashikhmin & Shirley. + The string arguments are the same as for plastic2, but the real + arguments have additional flexibility to specify the specular color. + Also, rather than roughness, specular power is used, which has no + physical meaning other than larger numbers are equivalent to a smoother + surface. +
+	mod ashik2 id
+	4+ ux uy uz funcfile transform
+	0
+	8 dred dgrn dblu sred sgrn sblu u-power v-power
+
+ +

+ +

Dielectric @@ -1093,7 +1116,7 @@ unless the line integrals consider enclosed geometry. placed slightly less than the given thickness away from the front surface to enclose the complex geometry on both sides. The sign of the thickness is important, as it indicates - whether the proxied geometry is behind the BSDF + whether the proxied geometry is behind the BSDF surface (when thickness is positive) or in front (when thickness is negative).

@@ -1131,6 +1154,38 @@ unless the line integrals consider enclosed geometry.

+ + aBSDF + + +
+ The aBSDF material is identical to the BSDF type with two + important differences. First, proxy geometry is not + supported, so there is no thickness parameter. Second, an + aBSDF is assumed to have some specular through component + (the ’a’ stands for "aperture"), + which is treated specially during the direct calculation + and when viewing the material. Based on the BSDF data, the + coefficient of specular transmission is determined and used + for modifying unscattered shadow and view rays. + +
+	mod aBSDF id
+	5+ BSDFfile ux uy uz funcfile transform
+	0
+	0|3|6|9
+	     rfdif gfdif bfdif
+	     rbdif gbdif bbdif
+	     rtdif gtdif btdif
+
+ +

+ If a material has no specular transmitted component, it is + much better to use the BSDF type with a zero thickness + than to use aBSDF. +

+ +

Antimatter @@ -1414,6 +1469,7 @@ or: A mixture is a blend of one or more materials or textures and patterns. +Blended materials should not be light source types or virtual source types. The basic types are given below.

@@ -1486,7 +1542,6 @@ A mixfunc mixes two modifiers procedurally. It i arguments, the red, green and blue values corresponding to the pixel at (u,v). -

@@ -1788,16 +1843,10 @@ Pictures may be displayed directly under X11 using the or converted a standard image format using one of the following translators: