--- ray/doc/ray.html 2011/04/06 22:03:04 1.11 +++ ray/doc/ray.html 2011/06/21 23:58:00 1.12 @@ -1092,36 +1092,42 @@ unless the line integrals consider enclosed geometry. a parallel BSDF surface may be placed slightly less than the given thickness away from the front surface to enclose the complex geometry on both sides. + The sign of the thickness is important, as it indicates + whether the proxied geometry is behind the BSDF + surface (when thickness is positive) or in front (when + thickness is negative).

- The second string argument is the name of the BSDF file, which is - found in the usual auxiliary locations. - The following three string parameters name variables for an "up" vector, - which together with the surface normal, define the - local coordinate system that orients the BSDF. - These variables, along with the thickness, are defined in a function - file given as the next string argument. - An optional transform is used to scale the thickness and reorient the up vector. + The second string argument is the name of the BSDF file, + which is found in the usual auxiliary locations. The + following three string parameters name variables for an + "up" vector, which together with the surface + normal, define the local coordinate system that orients the + BSDF. These variables, along with the thickness, are defined + in a function file given as the next string argument. An + optional transform is used to scale the thickness and + reorient the up vector.

- If no real arguments are given, the BSDF is used by itself to determine - reflection and transmission. - If there are at least 3 real arguments, the first triplet is an - additional diffuse reflectance for the front side. - At least 6 real arguments adds diffuse reflectance to the rear side of the surface. - If there are 9 real arguments, the final triplet will be taken as an additional - diffuse transmittance. - All diffuse components as well as the non-diffuse transmission are - modified by patterns applied to this material. - The non-diffuse reflection from either side are unaffected. - Textures perturb the effective surface normal in the usual way. + If no real arguments are given, the BSDF is used by itself + to determine reflection and transmission. If there are at + least 3 real arguments, the first triplet is an additional + diffuse reflectance for the front side. At least 6 real + arguments adds diffuse reflectance to the rear side of the + surface. If there are 9 real arguments, the final triplet + will be taken as an additional diffuse transmittance. All + diffuse components as well as the non-diffuse transmission + are modified by patterns applied to this material. The + non-diffuse reflection from either side are unaffected. + Textures perturb the effective surface normal in the usual + way.

- The surface normal of this type is not altered to face the incoming ray, - so the front and back BSDF reflections may differ. - (Transmission is identical front-to-back by physical law.) - If back visibility is turned off during rendering and there is no - transmission or back-side reflection, only then the surface will be - invisible from behind. - Unlike other data-driven material types, the BSDF type is fully - supported and all parts of the distribution are properly sampled. + The surface normal of this type is not altered to face the + incoming ray, so the front and back BSDF reflections may + differ. (Transmission is identical front-to-back by physical + law.) If back visibility is turned off during rendering and + there is no transmission or back-side reflection, only then + the surface will be invisible from behind. Unlike other + data-driven material types, the BSDF type is fully supported + and all parts of the distribution are properly sampled.