148 |
|
... |
149 |
|
</pre> |
150 |
|
|
151 |
+ |
<p> |
152 |
+ |
|
153 |
|
A comment line begins with a pound sign, `#'. |
154 |
|
|
155 |
|
<p> |
396 |
|
0 |
397 |
|
</pre> |
398 |
|
|
399 |
+ |
<p> |
400 |
|
If the modifier is "void", then surfaces will |
401 |
|
use the modifiers given in the original description. |
402 |
|
Otherwise, the modifier specified is used in their place. |
441 |
|
0 |
442 |
|
</pre> |
443 |
|
|
444 |
+ |
<p> |
445 |
+ |
|
446 |
|
If the modifier is "void", then surfaces will |
447 |
|
use the modifiers given in the original mesh description. |
448 |
|
Otherwise, the modifier specified is used in their place. |
537 |
|
4 red green blue maxrad |
538 |
|
</pre> |
539 |
|
|
540 |
+ |
<p> |
541 |
|
If maxrad is zero, then the surface will never be tested for shadow, although it may participate in an interreflection calculation. |
542 |
|
If maxrad is negative, then the surface will never contribute to scene illumination. |
543 |
|
Glow sources will never illuminate objects on the other side of an illum surface. |
609 |
|
n A1 A2 .. An |
610 |
|
</pre> |
611 |
|
|
612 |
+ |
<p> |
613 |
+ |
|
614 |
|
The new direction variables dx, dy and dz need not produce a normalized vector. |
615 |
|
For convenience, the variables DxA, DyA and DzA are defined as the normalized direction to the target light source. |
616 |
|
See <a HREF="#Function">section 2.2.1</a> on function files for further information. |
654 |
|
3 source1 mirror1>source10 mirror2>mirror1>source3 |
655 |
|
</pre> |
656 |
|
|
657 |
+ |
<p> |
658 |
|
Normally, only one source is given per mist material, and there is an |
659 |
|
upper limit of 32 to the total number of active scattering sources. |
660 |
|
The extinction coefficient, if given, is added the the global |
675 |
|
P(theta) = (1 - g*g) / (1 + g*g - 2*g*cos(theta))^1.5 |
676 |
|
</pre> |
677 |
|
|
678 |
+ |
<p> |
679 |
+ |
|
680 |
|
A perfectly isotropic scattering medium has a g parameter of 0, and |
681 |
|
a highly directional material has a g parameter close to 1. |
682 |
|
Fits to the g parameter may be found along with typical extinction |
691 |
|
0|3|6|7 [ rext gext bext [ ralb galb balb [ g ] ] ] |
692 |
|
</pre> |
693 |
|
|
694 |
+ |
<p> |
695 |
+ |
|
696 |
|
There are two usual uses of the mist type. |
697 |
|
One is to surround a beam from a spotlight or laser so that it is |
698 |
|
visible during rendering. |
847 |
|
<p> |
848 |
|
|
849 |
|
<dt> |
850 |
+ |
<a NAME="WGMDfunc"> |
851 |
+ |
<b>WGMDfunc</b> |
852 |
+ |
</a> |
853 |
+ |
|
854 |
+ |
<dd> |
855 |
+ |
WGMDfunc is a more programmable version of <a HREF="#Trans2">trans2</a>, |
856 |
+ |
with separate modifier paths and variables to control each component. |
857 |
+ |
(WGMD stands for Ward-Geisler-Moroder-Duer, which is the basis for |
858 |
+ |
this empirical model, similar to previous ones beside Ashik2.) |
859 |
+ |
The specification of this material is given below. |
860 |
+ |
<pre> |
861 |
+ |
mod WGMDfunc id |
862 |
+ |
13+ rs_mod rs rs_urough rs_vrough |
863 |
+ |
ts_mod ts ts_urough ts_vrough |
864 |
+ |
td_mod |
865 |
+ |
ux uy uz funcfile transform |
866 |
+ |
0 |
867 |
+ |
9+ rfdif gfdif bfdif |
868 |
+ |
rbdif gbdif bbdif |
869 |
+ |
rtdif gtdif btdif |
870 |
+ |
A10 .. |
871 |
+ |
</pre> |
872 |
+ |
|
873 |
+ |
<p> |
874 |
+ |
|
875 |
+ |
The sum of specular reflectance (<I>rs</I>), specular transmittance (<I>ts</I>), |
876 |
+ |
diffuse reflectance (<I>rfdif gfdif bfdif</I> for front and <I>rbdif gbdif bbdif</I> for back) |
877 |
+ |
and diffuse transmittance (<I>rtdif gtdif btdif</I>) should be less than 1 for each |
878 |
+ |
channel. |
879 |
+ |
|
880 |
+ |
<p> |
881 |
+ |
|
882 |
+ |
Unique to this material, separate modifier channels are |
883 |
+ |
provided for each component. |
884 |
+ |
The main modifier is used on the diffuse reflectance, both |
885 |
+ |
front and back. |
886 |
+ |
The <I>rs_mod</I> modifier is used for specular reflectance. |
887 |
+ |
If "void" is given for <I>rs_mod</I>, |
888 |
+ |
then the specular reflection color will be white. |
889 |
+ |
The special "inherit" keyword may also be given, in which case |
890 |
+ |
specular reflectance will share the main modifier. |
891 |
+ |
This behavior is replicated for the specular transmittance modifier |
892 |
+ |
<I>ts_mod</I>, which also has its own independent roughness expressions. |
893 |
+ |
Finally, the diffuse transmittance modifier is given as |
894 |
+ |
<I>td_mod</I>, which may also be "void" or "inherit". |
895 |
+ |
Note that any spectra or color for specular components must be |
896 |
+ |
carried by the named modifier(s). |
897 |
+ |
|
898 |
+ |
<p> |
899 |
+ |
|
900 |
+ |
The main advantage to this material over |
901 |
+ |
<a HREF="#BRTDfunc">BRTDfunc</a> and |
902 |
+ |
other programmable types described below is that the specular sampling is |
903 |
+ |
well-defined, so that all components are fully computed. |
904 |
+ |
|
905 |
+ |
<p> |
906 |
+ |
|
907 |
+ |
<dt> |
908 |
|
<a NAME="Dielectric"> |
909 |
|
<b>Dielectric</b> |
910 |
|
</a> |
965 |
|
tn = (sqrt(.8402528435+.0072522239*Tn*Tn)-.9166530661)/.0036261119/Tn |
966 |
|
</pre> |
967 |
|
|
968 |
+ |
<p> |
969 |
+ |
|
970 |
|
Standard 88% transmittance glass has a transmissivity of 0.96. |
971 |
|
(A <a HREF="#Patterns">pattern</a> modifying glass will affect the transmissivity.) |
972 |
|
If a fourth real argument is given, it is interpreted as the index of refraction to use instead of 1.52. |
998 |
|
4+ red green blue spec A5 .. |
999 |
|
</pre> |
1000 |
|
|
1001 |
+ |
<p> |
1002 |
+ |
|
1003 |
|
The function refl takes four arguments, the x, y and z |
1004 |
|
direction towards the incident light, and the solid angle |
1005 |
|
subtended by the source. |
1041 |
|
6+ red green blue rspec trans tspec A7 .. |
1042 |
|
</pre> |
1043 |
|
|
1044 |
+ |
<p> |
1045 |
+ |
|
1046 |
|
Where trans is the total light transmitted and tspec is the non-Lambertian fraction of transmitted light. |
1047 |
|
The function brtd should integrate to 1 over each projected hemisphere. |
1048 |
|
|
1070 |
|
A10 .. |
1071 |
|
</pre> |
1072 |
|
|
1073 |
+ |
<p> |
1074 |
+ |
|
1075 |
|
The variables rrefl, grefl and brefl specify the color coefficients for the ideal specular (mirror) reflection of the surface. |
1076 |
|
The variables rtrns, gtrns and btrns specify the color coefficients for the ideal specular transmission. |
1077 |
|
The functions rbrtd, gbrtd and bbrtd take the direction to the incident light (and its solid angle) and |
1116 |
|
4+ red green blue spec A5 .. |
1117 |
|
</pre> |
1118 |
|
|
1119 |
+ |
<p> |
1120 |
+ |
|
1121 |
|
The coordinate indices (x1, x2, etc.) are themselves functions of the x, y and z direction to the incident light, plus the solid angle |
1122 |
|
subtended by the light source (usually ignored). |
1123 |
|
The data function (func) takes five variables, the |
1284 |
|
0 |
1285 |
|
</pre> |
1286 |
|
|
1287 |
+ |
<p> |
1288 |
+ |
|
1289 |
|
The first modifier will also be used to shade the area leaving the antimatter volume and entering the regular volume. |
1290 |
|
If mod1 is void, the antimatter volume is completely invisible. |
1291 |
|
Antimatter does not work properly with the material type <a HREF="#Trans">"trans"</a>, |
1340 |
|
n A1 A2 .. An |
1341 |
|
</pre> |
1342 |
|
|
1343 |
+ |
<p> |
1344 |
+ |
|
1345 |
|
</dl> |
1346 |
|
|
1347 |
|
<p> |
1481 |
|
[spacing] |
1482 |
|
</pre> |
1483 |
|
|
1484 |
+ |
<p> |
1485 |
+ |
|
1486 |
|
or: |
1487 |
|
|
1488 |
|
<pre> |
1520 |
|
[spacing] |
1521 |
|
</pre> |
1522 |
|
|
1523 |
+ |
<p> |
1524 |
+ |
|
1525 |
|
or: |
1526 |
|
|
1527 |
|
<pre> |
1629 |
|
|
1630 |
|
<pre> |
1631 |
|
mod specfunc id |
1632 |
< |
2+ sval funcfile transform |
1632 |
> |
2+ sfunc funcfile transform |
1633 |
|
0 |
1634 |
|
2+ nmA nmB A3 .. |
1635 |
|
</pre> |
1642 |
|
between nmA and nmB as its only argument, |
1643 |
|
and it returns the corresponding spectral intensity. |
1644 |
|
|
1645 |
+ |
<dt> |
1646 |
+ |
<a NAME="Specdata"> |
1647 |
+ |
<b>Specdata</b> |
1648 |
+ |
</a> |
1649 |
+ |
|
1650 |
+ |
<dd> |
1651 |
+ |
Specdata is like brightdata and colordata, but with more |
1652 |
+ |
than 3 specular samples. |
1653 |
+ |
|
1654 |
+ |
<pre> |
1655 |
+ |
mod specdata id |
1656 |
+ |
3+n+ |
1657 |
+ |
func datafile |
1658 |
+ |
funcfile x1 x2 .. xn transform |
1659 |
+ |
0 |
1660 |
+ |
m A1 A2 .. Am |
1661 |
+ |
</pre> |
1662 |
+ |
|
1663 |
+ |
<p> |
1664 |
+ |
The data file must have one more dimension than the coordinate |
1665 |
+ |
variable count, as this final dimension corresponds to the covered |
1666 |
+ |
spectrum. |
1667 |
+ |
The starting and ending wavelengths are specified in "datafile" |
1668 |
+ |
as well as the number of spectral samples. |
1669 |
+ |
The function "func" will be called with two parameters, the |
1670 |
+ |
interpolated spectral value for the current coordinate and the |
1671 |
+ |
associated wavelength. |
1672 |
+ |
If the spectrum is broken into 12 components, then 12 calls |
1673 |
+ |
will be made to "func" for the relevant ray evaluation. |
1674 |
+ |
|
1675 |
+ |
<dt> |
1676 |
+ |
<a NAME="Specpict"> |
1677 |
+ |
<b>Specpict</b> |
1678 |
+ |
</a> |
1679 |
+ |
|
1680 |
+ |
<dd> |
1681 |
+ |
Specpict is a special case of specdata, where the pattern is |
1682 |
+ |
a hyperspectral image stored in the common-exponent file format. |
1683 |
+ |
The dimensions of the image data are determined by the picture |
1684 |
+ |
just as with the colorpict primitive. |
1685 |
+ |
|
1686 |
+ |
<pre> |
1687 |
+ |
mod specpict id |
1688 |
+ |
5+ |
1689 |
+ |
func specfile |
1690 |
+ |
funcfile u v transform |
1691 |
+ |
0 |
1692 |
+ |
m A1 A2 .. Am |
1693 |
+ |
</pre> |
1694 |
+ |
|
1695 |
+ |
<p> |
1696 |
+ |
The function "func" is called with the interpolated pixel value |
1697 |
+ |
and the wavelength sample in nanometers, the same as specdata, |
1698 |
+ |
with as many calls made as there are components in "specfile". |
1699 |
+ |
|
1700 |
|
</dl> |
1701 |
|
|
1702 |
|
<p> |
1729 |
|
n A1 A2 .. An |
1730 |
|
</pre> |
1731 |
|
|
1732 |
+ |
<p> |
1733 |
+ |
|
1734 |
|
Foreground and background are modifier names that must be |
1735 |
|
defined earlier in the scene description. |
1736 |
|
If one of these is a material, then |
1759 |
|
m A1 A2 .. Am |
1760 |
|
</pre> |
1761 |
|
|
1762 |
+ |
<p> |
1763 |
+ |
|
1764 |
|
<dt> |
1765 |
|
<a NAME="Mixpict"> |
1766 |
|
<b>Mixpict</b> |
1805 |
|
[spacing] |
1806 |
|
</pre> |
1807 |
|
|
1808 |
+ |
<p> |
1809 |
+ |
|
1810 |
|
or: |
1811 |
|
|
1812 |
|
<pre> |
1822 |
|
[spacing] |
1823 |
|
</pre> |
1824 |
|
|
1825 |
+ |
<p> |
1826 |
+ |
|
1827 |
|
</dl> |
1828 |
|
|
1829 |
|
<p> |
1868 |
|
cfunc(x) : 10*x / sqrt(x) ; |
1869 |
|
</pre> |
1870 |
|
|
1871 |
+ |
<p> |
1872 |
+ |
|
1873 |
|
Many variables and functions are already defined by the program, and they are listed in the file rayinit.cal. |
1874 |
|
The following variables are particularly important: |
1875 |
|
|
1884 |
|
arg(i) - i'th real argument |
1885 |
|
</pre> |
1886 |
|
|
1887 |
+ |
<p> |
1888 |
+ |
|
1889 |
|
For mesh objects, the local surface coordinates are available: |
1890 |
|
|
1891 |
|
<pre> |
1892 |
|
Lu, Lv - local (u,v) coordinates |
1893 |
|
</pre> |
1894 |
|
|
1895 |
+ |
<p> |
1896 |
+ |
|
1897 |
|
For BRDF types, the following variables are defined as well: |
1898 |
|
|
1899 |
|
<pre> |
1902 |
|
CrP, CgP, CbP - perturbed material color |
1903 |
|
</pre> |
1904 |
|
|
1905 |
+ |
<p> |
1906 |
+ |
|
1907 |
|
A unique context is set up for each file so |
1908 |
|
that the same variable may appear in different |
1909 |
|
function files without conflict. |
1958 |
|
DATA, later dimensions changing faster. |
1959 |
|
</pre> |
1960 |
|
|
1961 |
+ |
<p> |
1962 |
+ |
|
1963 |
|
N is the number of dimensions. |
1964 |
|
For each dimension, the beginning and ending coordinate values and the dimension size is given. |
1965 |
|
Alternatively, individual coordinate values can be given when the points are not evenly spaced. |
1988 |
|
... |
1989 |
|
</pre> |
1990 |
|
|
1991 |
+ |
<p> |
1992 |
+ |
|
1993 |
|
The ASCII codes can appear in any order. N is the number of vertices, and the last is automatically connected to the first. |
1994 |
|
Separate polygonal sections are joined by coincident sides. |
1995 |
|
The character coordinate system is a square with lower left corner at (0,0), lower right at (255,0) and upper right at (255,255). |
2177 |
|
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
2178 |
|
SUCH DAMAGE. |
2179 |
|
</pre> |
2180 |
+ |
|
2181 |
+ |
<p> |
2182 |
|
|
2183 |
|
<hr> |
2184 |
|
|