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Comparing ray/doc/ray.1 (file contents):
Revision 1.47 by greg, Mon Dec 9 19:21:38 2024 UTC vs.
Revision 1.48 by greg, Thu May 29 16:42:28 2025 UTC

# Line 422 | Line 422 | mod mirror id
422   0
423   3 red green blue
424   .DE
425 + While alternate materials that are reflective will appear as normal,
426 + indirect rays will use the mirror's reflectance rather than the
427 + alternate type.
428 + Transmitting materials are an exception, where both transmission and
429 + reflection will use the alternate type for all rays not specifically
430 + targeting virtual light sources.
431 + Therefore, transmitting alternate types should only have pure specular
432 + reflection if they reflect at all, to maintain a valid calculation.
433 + .PP
434 + The mirror material type reflects light sources only from the front side
435 + of a surface, regardless of any alternate material.
436 + If virtual source generation is desired on both sides, two coincident
437 + surfaces with opposite normal orientations may be employed to achieve
438 + this effect.
439 + The reflectance and alternate material type may be
440 + different for the overlapped surfaces,
441 + and the two sides will behave accordingly.
442   .LP
443   .UL Prism1
444   .PP

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