ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/doc/ray.1
(Generate patch)

Comparing ray/doc/ray.1 (file contents):
Revision 1.25 by greg, Thu Oct 27 00:51:29 2011 UTC vs.
Revision 1.39 by greg, Thu May 11 17:18:39 2023 UTC

# Line 1 | Line 1
1 < .\" RCSid "$Id"
1 > .\" RCSid "$Id$"
2   .\" Print using the -ms macro package
3 < .DA 10/26/2011
3 > .DA 5/11/2023
4   .LP
5 < .tl """Copyright \(co 2011 Regents, University of California
5 > .tl """Copyright \(co 2023 Regents, University of California
6   .sp 2
7   .TL
8   The
# Line 622 | Line 622 | mod trans2 id
622   8 red green blue spec urough vrough trans tspec
623   .DE
624   .LP
625 + .UL Ashik2
626 + .PP
627 + Ashik2 is the anisotropic reflectance model by Ashikhmin & Shirley.
628 + The string arguments are the same as for plastic2, but the real
629 + arguments have additional flexibility to specify the specular color.
630 + Also, rather than roughness, specular power is used, which has no
631 + physical meaning other than larger numbers are equivalent to a smoother
632 + surface.
633 + Unlike other material types, total reflectance is the sum of
634 + diffuse and specular colors, and should be adjusted accordingly.
635 + .DS
636 + mod ashik2 id
637 + 4+ ux uy uz funcfile transform
638 + 0
639 + 8 dred dgrn dblu sred sgrn sblu u-power v-power
640 + .DE
641 + .LP
642   .UL Dielectric
643   .PP
644   A dielectric material is transparent, and it refracts light
# Line 932 | Line 949 | invisible from behind.
949   Unlike other data-driven material types, the BSDF type is fully
950   supported and all parts of the distribution are properly sampled.
951   .LP
952 + .UL aBSDF
953 + .PP
954 + The aBSDF material is identical to the BSDF type with two important
955 + differences.
956 + First, proxy geometry is not supported, so there is no thickness parameter.
957 + Second, an aBSDF is assumed to have some specular through component
958 + (the 'a' stands for "aperture"), which
959 + is treated specially during the direct calculation and when viewing the
960 + material.
961 + Based on the BSDF data, the coefficient of specular transmission is
962 + determined and used for modifying unscattered shadow and view rays.
963 + .DS
964 + mod aBSDF id
965 + 5+ BSDFfile ux uy uz funcfile transform
966 + 0
967 + 0|3|6|9
968 +     rfdif gfdif bfdif
969 +     rbdif gbdif bbdif
970 +     rtdif gtdif btdif
971 + .DE
972 + .LP
973 + If a material has no specular transmitted component, it is much better
974 + to use the BSDF type with a zero thickness than to use aBSDF.
975 + .LP
976   .UL Antimatter
977   .PP
978   Antimatter is a material that can "subtract" volumes from other volumes.
# Line 946 | Line 987 | N mod1 mod2 .. modN
987   The first modifier will also be used to shade the area leaving the
988   antimatter volume and entering the regular volume.
989   If mod1 is void, the antimatter volume is completely invisible.
990 < Antimatter does not work properly with the material type "trans",
991 < and multiple antimatter surfaces should be disjoint.
990 > If shading is desired at antimatter surfaces, it is important
991 > that the related volumes are closed with outward-facing normals.
992 > Antimatter surfaces should not intersect with other antimatter boundaries,
993 > and it is unwise to use the same modifier in nested antimatter volumes.
994   The viewpoint must be outside all volumes concerned for a correct
995   rendering.
996   .NH 3
# Line 1155 | Line 1198 | between 0.1 (for tightly spaced characters) and 0.3 (f
1198   Mixtures
1199   .PP
1200   A mixture is a blend of one or more materials or textures and patterns.
1201 + Blended materials should not be light source types or virtual source types.
1202   The basic types are given below.
1203   .LP
1204   .UL Mixfunc
# Line 1551 | Line 1595 | the Ecole Polytechnique Federale de Lausanne (EPFL Uni
1595   in Lausanne, Switzerland.
1596   .NH 1
1597   References
1598 + .LP
1599 + Wang, Taoning, Gregory Ward, Eleanor Lee,
1600 + ``Efficient modeling of optically-complex, non-coplanar
1601 + exterior shading: Validation of matrix algebraic methods,''
1602 + .I "Energy & Buildings",
1603 + vol. 174, pp. 464-83, Sept. 2018.
1604 + .LP
1605 + Lee, Eleanor S., David Geisler-Moroder, Gregory Ward,
1606 + ``Modeling the direct sun component in buildings using matrix
1607 + algebraic approaches: Methods and validation,''
1608 + .I Solar Energy,
1609 + vol. 160, 15 January 2018, pp 380-395.
1610 + .LP
1611 + Ward, G., M. Kurt & N. Bonneel,
1612 + ``Reducing Anisotropic BSDF Measurement to Common Practice,''
1613 + .I Workshop on Material Appearance Modeling,
1614 + 2014.
1615 + .LP
1616 + McNeil, A., C.J. Jonsson, D. Appelfeld, G. Ward, E.S. Lee,
1617 + ``A validation of a ray-tracing tool used to generate
1618 + bi-directional scattering distribution functions for
1619 + complex fenestration systems,''
1620 + .I "Solar Energy",
1621 + 98, 404-14, November 2013.
1622   .LP
1623   Ward, G., R. Mistrick, E.S. Lee, A. McNeil, J. Jonsson,
1624   ``Simulating the Daylight Performance of Complex Fenestration Systems

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines