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Comparing ray/doc/ray.1 (file contents):
Revision 1.1 by greg, Tue Mar 11 19:20:20 2003 UTC vs.
Revision 1.3 by greg, Fri Mar 14 21:27:45 2003 UTC

# Line 129 | Line 129 | by the real arguments.
129   An alias gets its type and arguments from a previously defined primitive.
130   This is useful when the same material is used with a different
131   modifier, or as a convenient naming mechanism.
132 + The reserved modifier name "inherit" may be used to specificy that
133 + an alias will inherit its modifier from the original.
134   Surfaces cannot be aliased.
135   .PP
136   A line beginning with an exclamation point, `!',
# Line 267 | Line 269 | mod mesh id
269   0
270   0
271   .DE
272 + If the modifier is "void", then surfaces will use the modifiers given
273 + in the original mesh description.
274 + Otherwise, the modifier specified is used in their place.
275   The transform moves the mesh to the desired location in the scene.
276   Multiple instances using the same meshfile take little extra memory,
277   and the compiled mesh itself takes much less space than individual

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