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Comparing ray/doc/ray.1 (file contents):
Revision 1.34 by greg, Mon Jun 25 20:49:10 2018 UTC vs.
Revision 1.35 by greg, Tue Jun 26 14:42:18 2018 UTC

# Line 947 | Line 947 | invisible from behind.
947   Unlike other data-driven material types, the BSDF type is fully
948   supported and all parts of the distribution are properly sampled.
949   .LP
950 < .UL sBSDF
950 > .UL aBSDF
951   .PP
952 < The sBSDF material is identical to the BSDF type with two important
952 > The aBSDF material is identical to the BSDF type with two important
953   differences.
954   First, proxy geometry is not supported, so there is no thickness parameter.
955 < Second, an sBSDF is assumed to have some specular through component, which
955 > Second, an aBSDF is assumed to have some specular through component
956 > (the 'a' stands for "aperture"), which
957   is treated specially during the direct calculation and when viewing the
958   material.
959   Based on the BSDF data, the coefficient of specular transmission is
960   determined and used for modifying unscattered shadow and view rays.
961   .DS
962 < mod sBSDF id
962 > mod aBSDF id
963   5+ BSDFfile ux uy uz funcfile transform
964   0
965   0|3|6|9
# Line 968 | Line 969 | mod sBSDF id
969   .DE
970   .LP
971   If a material has no specular transmitted component, it is much better
972 < to use the BSDF type with a zero thickness than to use sBSDF.
972 > to use the BSDF type with a zero thickness than to use aBSDF.
973   .LP
974   .UL Antimatter
975   .PP

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