| 12 |
|
-pt sampling threshold 1 .15 .05 0 |
| 13 |
|
-pj anti-aliasing jitter 0 .6 .9 1 A |
| 14 |
|
-pm pixel motion 0 0 1 1 B |
| 15 |
< |
-dj source jitter 0 0 .7 1 B |
| 16 |
< |
-ds source substructuring 0 .5 .15 .02 |
| 15 |
> |
-dj source jitter 0 0 .9 1 B |
| 16 |
> |
-ds source substructuring 0 .5 .15 .05 |
| 17 |
|
-dt direct thresholding 1 .5 .05 0 C |
| 18 |
|
-dc direct certainty 0 .25 .5 1 |
| 19 |
|
-dr direct relays 0 1 3 6 |
| 22 |
|
-st specular threshold 1 .85 .15 0 C |
| 23 |
|
-aw ambient weight 0 100 10 inf A |
| 24 |
|
-ab ambient bounces 0 0 2 8 |
| 25 |
< |
-aa ambient accuracy .5 .2 .15 0 C |
| 26 |
< |
-ar ambient resolution 8 32 128 0 C |
| 27 |
< |
-ad ambient divisions 0 32 512 4096 |
| 28 |
< |
-as ambient super-samples 0 32 256 1024 |
| 25 |
> |
-aa ambient accuracy .5 .2 .1 0 C |
| 26 |
> |
-ar ambient resolution 8 32 256 0 C |
| 27 |
> |
-ad ambient divisions 0 128 1024 8192 |
| 28 |
> |
-as ambient super-samples 0 32 512 2048 |
| 29 |
|
-ms mist sampling dist. 0 10 1 .01 |
| 30 |
< |
-lr limit reflection 0 4 8 16 |
| 30 |
> |
-lr limit reflection 0 6 8 16 |
| 31 |
|
-lw limit weight .05 .01 .002 0 C |
| 32 |
|
|
| 33 |
|
NOTES: |
| 45 |
|
-pt some soft edges are very jagged decrease value by 50% |
| 46 |
|
-pj diagonal edges are like staircases increase value to 0.9 |
| 47 |
|
-pj edges look too erratic decrease value to 0.4 |
| 48 |
< |
-dj shadows are unnaturally sharp increase value to 0.7 |
| 48 |
> |
-dj shadows are unnaturally sharp increase value to 0.9 |
| 49 |
|
-ds large sources cast unnatural shadows decrease value by 50% |
| 50 |
|
-dt some shadows disappear decrease value by 50% |
| 51 |
|
-dc inaccurate values with many sources increase value to .75 |