--- ray/doc/notes/compile_switches 2004/01/01 19:31:45 1.2 +++ ray/doc/notes/compile_switches 2016/05/30 12:21:56 1.7 @@ -1,29 +1,15 @@ Here is a list of compile switches, used to customize Radiance code for specific machines and users: --DMC If set, switches from default low-discrepency sequence - sampling to true (pseudorandom) Monte Carlo. Use if - the "brushed" appearance of specular highlights and - penumbras bothers you. - --DALIGN=(type) Alignment type, machine-dependent. Most RISC +-DALIGNT=(type) Alignment type, machine-dependent. Most RISC architectures align on 8-word boundaries (double). The default alignment type is int. --DSPEED=(MIPS) Millions of instructions per second for this - processor (approximate). This is used to decide - certain unimportant timing issues such as how many - rays to trace before checking input in rvu and - whether or not to optimize the color table in ximage - on 8-bit displays. - -DWFLUSH=(rays) Override for number of rays before flush in rvu. --DBSD Operating system has a strong Berkeley flavor, meaning - that bcopy() and bzero() are present but maybe memcpy() - and memset() are not. (See common/standard.h for other - things this flag affects.) Also affects certain system - calls, such as signal handling and resource tracking. +-DBSD Operating system has a strong Berkeley flavor, which + affects certain system calls, such as signal handling and + resource tracking. -DSMLMEM The system has little RAM available, so size hash tables and the like accordingly. Only allows for @@ -39,3 +25,63 @@ for specific machines and users: Values greater than 20 use over 4 Kbytes per light source, which can add up to a lot of memory in scenes with many sources. + +-DAVGREFL=R Set the average surface reflectance for the purpose + of indirect irradiance calculations to R, where + R is a real number in the range (0,1.0). The + default value is 0.50 (50%). + +-DPMAP_OOC Builds the out-of-core photon map. The photon data resides + in a leaf file on disk with suffix ".leaf" and is loaded on + demand. This is intended for very large photon maps (up to + 4.3 billion photons) particularly for annual simulations + with rcontrib. This switch is disabled by default, which + builds the in-core photon map used in previous releases; + this resides entirely in main memory. These options are + mutually exclusive, and the resulting photon map files are + incompatible. + +-DPMAP_PRIMARYPOS + Stores photon primary hitpoints for binning using the -f + option with rcontrib if the function file requires them. + This consumes an additional 3 floats and is disabled per + default to reduce the size of the resulting photon maps. + +-DPMAP_FLOAT_FLUX + Stores photon flux as floats instead of more compact RGBE + (the default). In terms of accuracy, the difference would + only be noticeable with highly saturated colours. + +-DPMAP_ROI Enables the -api option to mkpmap. This constrains photon + deposition only to the specified region of interest (defined + as a bounding volume) for situations where it is known a + priori that photon map lookups will occur outside this + region. This is disabled per default as it can lead to + biased results outside the ROI, or near its boundaries. Ziss + option for ze eckspertz only! + +-DPMAP_RUNAWAY_WARN + Causes mkpmap to issue a warning if a photon reaches the + maximum number of bounces (as specified with -apm) and is + terminated. + +-DPMAP_LOOKUP_WARN + Causes rtrace et al to issue warnings when short photon + lookups occur, i.e. fewer photons are found than specified + as lookup bandwidth with -ap. This is generally not fatal, + but can increase noise, and may indicate a higher bandwidth + is needed. This is disabled per default as it can result in + excessive console clutter. + +-DPMAP_LOOKUP_REDO + Causes rtrace et al to repeat short photon map + lookups with a progressively larger radius until the + target photon count specified with -ap is met. This switch + has no effect in conjunction with the -am option, since this + disables lookup radius adaptation. + +-DPMAP_EPANECHNIKOV + Causes rtrace et al to apply an Epanechnikov filter during + photon density estimates. This weights photons according to + the inverse distance to the lookup point in order to reduce + bias. The default behaviour does not perform filtering.