39 |
|
Values greater than 20 use over 4 Kbytes per |
40 |
|
light source, which can add up to a lot of |
41 |
|
memory in scenes with many sources. |
42 |
+ |
|
43 |
+ |
-DAVGREFL=R Set the average surface reflectance for the purpose |
44 |
+ |
of indirect irradiance calculations to R, where |
45 |
+ |
R is a real number in the range (0,1.0). The |
46 |
+ |
default value is 0.50 (50%). This value indirectly |
47 |
+ |
controls the maximum number of ambient bounces, |
48 |
+ |
which can never be more than the log of the -ad |
49 |
+ |
setting times the log of AVGREFL. |