13 |
|
-DSPEED=(MIPS) Millions of instructions per second for this |
14 |
|
processor (approximate). This is used to decide |
15 |
|
certain unimportant timing issues such as how many |
16 |
< |
rays to trace before checking input in rview and |
16 |
> |
rays to trace before checking input in rvu and |
17 |
|
whether or not to optimize the color table in ximage |
18 |
|
on 8-bit displays. |
19 |
|
|
20 |
< |
-DWFLUSH=(rays) Override for number of rays before flush in rview. |
20 |
> |
-DWFLUSH=(rays) Override for number of rays before flush in rvu. |
21 |
|
|
22 |
|
-DBSD Operating system has a strong Berkeley flavor, meaning |
23 |
|
that bcopy() and bzero() are present but maybe memcpy() |
25 |
|
things this flag affects.) Also affects certain system |
26 |
|
calls, such as signal handling and resource tracking. |
27 |
|
|
28 |
< |
-DBIGMEM The system has lots of RAM available, so size hash |
29 |
< |
tables and the like accordingly. Also provides for |
30 |
< |
larger overall scene descriptions (33,553,920 primitives |
31 |
< |
rather than 32,256). |
28 |
> |
-DSMLMEM The system has little RAM available, so size hash |
29 |
> |
tables and the like accordingly. Only allows for |
30 |
> |
small scene descriptions (32,256 primitives). |
31 |
|
|
32 |
|
-DSMLFLT This setting tells Radiance to use short floats |
33 |
< |
(4-bytes) throughout, which saves lots of memory |
33 |
> |
(32 bits) throughout, which saves lots of memory |
34 |
|
but can cause calculation inaccuracies in many |
35 |
|
cases. Its use has been discontinued for this reason. |
36 |
+ |
|
37 |
+ |
-DSHADCACHE=N The array size to use for caching occluders. |
38 |
+ |
Setting this to 0 turns off this optimization. |
39 |
+ |
Values greater than 20 use over 4 Kbytes per |
40 |
+ |
light source, which can add up to a lot of |
41 |
+ |
memory in scenes with many sources. |