--- ray/doc/notes/compile_switches 2005/09/19 11:35:38 1.5 +++ ray/doc/notes/compile_switches 2005/09/19 15:27:19 1.6 @@ -1,13 +1,13 @@ Here is a list of compile switches, used to customize Radiance code for specific machines and users: --DALIGN=(type) Alignment type, machine-dependent. Most RISC +-DALIGNT=(type) Alignment type, machine-dependent. Most RISC architectures align on 8-word boundaries (double). The default alignment type is int. -DWFLUSH=(rays) Override for number of rays before flush in rvu. --DBSD Operating system has a strong Berkeley flavor, which +-DBSD Operating system has a strong Berkeley flavor, which affects certain system calls, such as signal handling and resource tracking. @@ -29,7 +29,4 @@ for specific machines and users: -DAVGREFL=R Set the average surface reflectance for the purpose of indirect irradiance calculations to R, where R is a real number in the range (0,1.0). The - default value is 0.50 (50%). This value indirectly - controls the maximum number of ambient bounces, - which can never be more than the log of the -ad - setting times the log of AVGREFL. + default value is 0.50 (50%).