| 39 |
|
Values greater than 20 use over 4 Kbytes per |
| 40 |
|
light source, which can add up to a lot of |
| 41 |
|
memory in scenes with many sources. |
| 42 |
+ |
|
| 43 |
+ |
-DAVGREFL=R Set the average surface reflectance for the purpose |
| 44 |
+ |
of indirect irradiance calculations to R, where |
| 45 |
+ |
R is a real number in the range (0,1.0). The |
| 46 |
+ |
default value is 0.50 (50%). This value indirectly |
| 47 |
+ |
controls the maximum number of ambient bounces, |
| 48 |
+ |
which can never be more than the log of the -ad |
| 49 |
+ |
setting times the log of AVGREFL. |