--- ray/doc/notes/ReleaseNotes 2005/04/19 01:15:06 1.71 +++ ray/doc/notes/ReleaseNotes 2005/04/19 18:44:22 1.72 @@ -1439,3 +1439,5 @@ rays after the first bounce were half of the previous now determined by the surface reflectance, making for a better and faster calculation. It should now be possible to compute many bounces with -aa 0, which used to be prohibitively expensive. + +Added -T option to xshowtrace to trace rays to light sources.