--- ray/doc/notes/ReleaseNotes 2003/03/18 04:45:28 1.2 +++ ray/doc/notes/ReleaseNotes 2003/07/03 15:00:19 1.7 @@ -921,7 +921,7 @@ Fixed bug in Type B photometry angle calculation in so by Erich Phillips. ============================== -Version 3.5 (Released 3/14/03) +Version 3.5 (Released 3/21/03) Fixed bug in replmarks pointed out by Georg Mischler, which caused garbage to be output under specific conditions (unscaled, unrotated @@ -1138,3 +1138,35 @@ models where many faces come together at a point. This required a little reprogramming in for couple of recursive routines using sets to avoid overrunning the stack limit. + +============================== +Version 3.6 + +Modified 4-byte RGBE encoding routine to avoid problems +when one or two primary values is negative and the other(s) +positive. This used to generate some strange color values. + +Added -oc option to rtrace to output local (u,v) coordinates. + +Fixed bugs in local uv and j unit vector variables in src/rt/func.c. + +Added warning message to OpenGL rendering routines about new +mesh primitive, which we cannot currently render. + +Added -if, -id, -of, and -od options to rcalc to provide for +binary float and double i/o. + +****************** COMPATIBILITY CHANGE *********************** +Changed holodeck format to used off_t instead of long for beam +positions, which allows holodecks to grow to system file size limit. + +Fixed wrapping long in source hit test code, which would cause +odd horizontal lines in some very long renderings. + +Added -f and -w options to ra_tiff to create IEEE float and 16-bit/primary +TIFF output, respectively. These formats are also understood on reverse +conversion. (16-bit/primary has been understood for some time, but not +IEEE float.) + +Added -N option to rad to start multiple rendering processes in +parallel.