--- ray/doc/notes/ReleaseNotes 2004/11/08 15:50:59 1.57 +++ ray/doc/notes/ReleaseNotes 2005/01/07 20:33:01 1.61 @@ -1375,3 +1375,16 @@ reinstate it. Fixed bug in pcond's acuity simulation for small view angles (less than 4 degrees horizontally or vertically). Thanks to James Lee for figuring this out. + +Added script to convert to/from ICT's Poskanzer Float Map, which I don't +care to support officially due to its machine-dependent byte order. + +Fixed bug that caused incorrect reporting of non-surface in set when +mixing meshes and instances. (Thanks to Jack de Valpine for discovery.) + +Fixed innacuracy in calculation of diffuse transmission in the presence +of pure specular (Fresnel reflection) using "trans" material. Thanks +to Christoph Reinhart for pointing out the error. + +Made internal change to tone-mapping library to use structure pointer +rather than stack, making code re-entrant and more up to modern standards.