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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.56 by greg, Fri Nov 5 03:31:36 2004 UTC vs.
Revision 1.61 by greg, Fri Jan 7 20:33:01 2005 UTC

# Line 1371 | Line 1371 | the following programs that were being built but no lo
1371          thf2rad - convert GDS "things file" to Radiance scene format
1372   If anyone is still wanting any of the above programs, let us know and we'll
1373   reinstate it.
1374 +
1375 + Fixed bug in pcond's acuity simulation for small view angles (less than
1376 + 4 degrees horizontally or vertically).  Thanks to James Lee for figuring
1377 + this out.
1378 +
1379 + Added script to convert to/from ICT's Poskanzer Float Map, which I don't
1380 + care to support officially due to its machine-dependent byte order.
1381 +
1382 + Fixed bug that caused incorrect reporting of non-surface in set when
1383 + mixing meshes and instances.  (Thanks to Jack de Valpine for discovery.)
1384 +
1385 + Fixed innacuracy in calculation of diffuse transmission in the presence
1386 + of pure specular (Fresnel reflection) using "trans" material.  Thanks
1387 + to Christoph Reinhart for pointing out the error.
1388 +
1389 + Made internal change to tone-mapping library to use structure pointer
1390 + rather than stack, making code re-entrant and more up to modern standards.

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