2783 |
|
|
2784 |
|
Made it so genBSDF can use spectral rendering for a |
2785 |
|
more accurate photometric result. |
2786 |
+ |
|
2787 |
+ |
Changed default matrix representation to float rather than |
2788 |
+ |
double, which uses less RAM and supports faster operations |
2789 |
+ |
in general. Build with compiler flag: |
2790 |
+ |
-DDTnativeDTrmx_native=DTdouble |
2791 |
+ |
to get back higher precision representation. |
2792 |
+ |
|
2793 |
+ |
Taoning Wang updated genssky and gensdaymtx to provide illuminance |
2794 |
+ |
calibration and accept EPW files directly as input. |
2795 |
+ |
|
2796 |
+ |
Added -e expr and -f file.cal options to all rendering tools, not |
2797 |
+ |
just rcontrib/rxcontrib. Feature request from Peter A-B. |
2798 |
+ |
|
2799 |
+ |
Fixed slight bias in indirect calculation caused by ambient |
2800 |
+ |
collision detection, pointed out by Jon Sargent. New code |
2801 |
+ |
keeps track of rejected samples and sells them back to |
2802 |
+ |
later calls to get something closer to a true Poisson |
2803 |
+ |
sampling method. |
2804 |
+ |
|
2805 |
+ |
Altered rvu "origin" command to take shift amounts forward, |
2806 |
+ |
right, and up rather than taking an explicit origin, which |
2807 |
+ |
can be done easily enough with the "view" command. Peter A-B |
2808 |
+ |
requested (sort of). |
2809 |
+ |
|
2810 |
+ |
Added genglaze tool created by Taoning Wang to generate |
2811 |
+ |
spectral glazing materials based on CGDB data and models. |
2812 |
+ |
|
2813 |
+ |
Fixed bug that caused inf and nan errors with -cw setting |
2814 |
+ |
where longer wavelength was substantially less than limits |
2815 |
+ |
of specified spectra. |