| 2559 |
|
David Geisler-Moroder for his help on this. |
| 2560 |
|
|
| 2561 |
|
Increased maximum set size to 8191 to avoid set overflow errors. |
| 2562 |
+ |
|
| 2563 |
+ |
Added source obstruction test to statistics being kept on which |
| 2564 |
+ |
sources were visible in adaptive shadow testing code. Previous |
| 2565 |
+ |
behavior was likely over-estimating source contributions. |
| 2566 |
+ |
|
| 2567 |
+ |
Added diffuse components into maximum directional hemispherical |
| 2568 |
+ |
reported by checkBSDF, so comparing to 100% is easier for each |
| 2569 |
+ |
component. |
| 2570 |
+ |
|
| 2571 |
+ |
Fixed incorrect calculations in iso2klems script, thanks to |
| 2572 |
+ |
help from Jacob Jonnson. |
| 2573 |
+ |
|
| 2574 |
+ |
Updated official copyright and license according to new wording |
| 2575 |
+ |
provided by Jean Haemmerle at the LBNL Intellectual Property Office. |
| 2576 |
+ |
Both were copied verbatim from e-mail I received from Taoning Wang |
| 2577 |
+ |
on 8/20/2022. |
| 2578 |
+ |
|
| 2579 |
+ |
Added -features option to rpict, rtrace, and rcontrib to check |
| 2580 |
+ |
which features are present or look for specific feature support. |
| 2581 |
+ |
This addition was suggested by Peter Apian-Bennewitz as an easier |
| 2582 |
+ |
way to determine which version of Radiance is installed and what |
| 2583 |
+ |
it supports, and is timely as we begin our refactoring of the |
| 2584 |
+ |
rendering code. There are no current plans to add this to rvu. |
| 2585 |
+ |
|
| 2586 |
+ |
Added falsecolor -odim, -orct, and -c0 options to overlay grid of |
| 2587 |
+ |
values on image. This was requested by Rob Shakespeare. |
| 2588 |
+ |
|
| 2589 |
+ |
Added -i* and -o* options in rhcopy for reading rays from the |
| 2590 |
+ |
standard input and writing rays from holodeck to standard output. |
| 2591 |
+ |
This will hopefully be useful in combining rholo with rcontrib. |
| 2592 |
+ |
|
| 2593 |
+ |
Added further checking for coincident (overlapping) flat surfaces, |
| 2594 |
+ |
preferring front sides to back sides in the ray intersection |
| 2595 |
+ |
calculation. This only applies to rings and faces, as the other |
| 2596 |
+ |
surface types would have required additional calculations to |
| 2597 |
+ |
make them work. Material transparency is still the primary |
| 2598 |
+ |
consideration, now followed by ray hit side, followed by |
| 2599 |
+ |
modifier definition order in the input. |
| 2600 |
+ |
|
| 2601 |
+ |
Increased octree and object limits to allow scenes with billions |
| 2602 |
+ |
of primitives. |