--- ray/doc/notes/ReleaseNotes 2021/03/27 17:50:18 1.389 +++ ray/doc/notes/ReleaseNotes 2021/11/16 03:30:45 1.395 @@ -2429,3 +2429,27 @@ Added robjutil +T option to triangulate all faces in . Altered BSDF library to have both front and back diffuse transmittance values, which can be different. This was necessary to avoid issues caused by measurement and modeling discrepancies. + +Added pabopto2bsdf -g option to cull near-grazing scattering to avoid +issues with noise and negative values. + +Increased default dynamic range from 32 to 100 in pcond and normtiff. + +Added -o and -n options to genbox to create .OBJ output and segment +edges and corners for transparent materials. Also added -s option +to control smoothing for .OBJ and Radiance with segmented rounding. + +Made it so robjutil with the +r option for Radiance output now +produces normal smoothing unless normals are removed with -n. + +Added exposure preservation to pcompos when possible (i.e., when +there is only one input or inputs agree on exposure). + +Added -DSHARP_RGB compile-time option to use sharp RGB color space +rather than historic default. This can make for more accurate color +calculations, but requires that materials be recalibrated. The +PRIMARIES= line is also produced on output from rpict or rvu with +the correct set of primaries based on how the system was compiled. + +Added automatic flushing to the output of total, except when the -r +(running subtotals) option is used.