--- ray/doc/notes/ReleaseNotes 2021/03/12 18:32:33 1.388 +++ ray/doc/notes/ReleaseNotes 2021/09/02 16:11:24 1.394 @@ -2425,3 +2425,22 @@ Put cap on maximum ambient gradient to avoid over-extr poorly computed irradiance cache values. Added robjutil +T option to triangulate all faces in .OBJ description. + +Altered BSDF library to have both front and back diffuse transmittance +values, which can be different. This was necessary to avoid issues +caused by measurement and modeling discrepancies. + +Added pabopto2bsdf -g option to cull near-grazing scattering to avoid +issues with noise and negative values. + +Increased default dynamic range from 32 to 100 in pcond and normtiff. + +Added -o and -n options to genbox to create .OBJ output and segment +edges and corners for transparent materials. Also added -s option +to control smoothing for .OBJ and Radiance with segmented rounding. + +Made it so robjutil with the +r option for Radiance output now +produces normal smoothing unless normals are removed with -n. + +Added exposure preservation to pcompos when possible (i.e., when +there is only one input or inputs agree on exposure).