2095 |
|
Fixed issues with glrad and added zoom response to mouse wheel input. |
2096 |
|
|
2097 |
|
Added missing definition of "ashik2" material type to reference manual. |
2098 |
+ |
|
2099 |
+ |
Changed genBSDF to calculate device thickness assuming Zmax==0 so |
2100 |
+ |
pkgBSDF will generate correct proxy geometry. |
2101 |
+ |
|
2102 |
+ |
Created pabopto2xyz tool to combine different sensor measurements |
2103 |
+ |
into a single CIE-XYZ measurement file for color BSDF interpolation. |
2104 |
+ |
|
2105 |
+ |
Jan Wienold updated evalglare to version 1.30 |
2106 |
+ |
|
2107 |
+ |
Roland Schregle added out-of-core photon mapping routines, which |
2108 |
+ |
may be compiled using the PMAP_OOC macro. |
2109 |
+ |
|
2110 |
+ |
Added -a option to getinfo for easy addition of header lines. |
2111 |
+ |
|
2112 |
+ |
Fixed issue with multiple records on picture output in rcontrib (and rfluxmtx). |
2113 |
+ |
Credit to Sarith Subramaniam for pointing out the problem. |
2114 |
+ |
|
2115 |
+ |
Made mkillum more tolerant of non-planar polygons in its sampling routines. |
2116 |
+ |
|
2117 |
+ |
Added "-recover" option to genBSDF to pick up where it left off. |
2118 |
+ |
|
2119 |
+ |
Fixed genBSDF issue that was created incorrect normalization of |
2120 |
+ |
Klems output. Thanks to David G-M and Christian Knoflach for |
2121 |
+ |
discovering the error. Also improved sampling of indirect irradiance |
2122 |
+ |
that showed some slight bias due to poor sample collision avoidance. |
2123 |
+ |
|
2124 |
+ |
Fixed long-standing issue with -aa 0 neglecting textures in calculating |
2125 |
+ |
surface shading. |
2126 |
+ |
|
2127 |
+ |
Fixed bug in ranimove introduced during photon map integration. |
2128 |
+ |
|
2129 |
+ |
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower |
2130 |
+ |
peakes in those places and mitigating some normalization issues. |
2131 |
+ |
|
2132 |
+ |
Added view360stereo.cal by Mark Stock to handle 360-degree over/under |
2133 |
+ |
stereo views. |
2134 |
+ |
|
2135 |
+ |
Added MAX2SHADE macro to place limit on number of light sources |
2136 |
+ |
to precheck for obstructions. (Currently set to 200.) This |
2137 |
+ |
avoids excessive start-up times for scenes with many light sources. |
2138 |
+ |
Thanks to Axel Jacobs for pointing out the problem. |
2139 |
+ |
|
2140 |
+ |
Added -v option to obj2mesh to print out mesh statistics. |
2141 |
+ |
|
2142 |
+ |
Rewrote bsdf2rad from ground up and made it a standard part of build. |
2143 |
+ |
|
2144 |
+ |
Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. |
2145 |
+ |
|
2146 |
+ |
Added ability to perform shadow-testing through unproxied BSDFs with strong |
2147 |
+ |
through (direct-direct) component. |
2148 |
+ |
|
2149 |
+ |
Added {+|-}a options to genBSDF and bsdf2ttree for switching off reciprocity |
2150 |
+ |
averaging. |
2151 |
+ |
|
2152 |
+ |
Added bias to see through BTDFs with a strong "through" component |
2153 |
+ |
rather than scattering view rays. This is in lieu of peak extraction, |
2154 |
+ |
which looked to be too difficult from an implementation standpoint. |
2155 |
+ |
|
2156 |
+ |
Added bsdfview tool analogous to objview but for BSDF files (XML and SIR), |
2157 |
+ |
which calls bsdf2rad then rad with a few useful default views. |