| 2095 | 
  | 
Fixed issues with glrad and added zoom response to mouse wheel input. | 
| 2096 | 
  | 
 | 
| 2097 | 
  | 
Added missing definition of "ashik2" material type to reference manual. | 
| 2098 | 
+ | 
 | 
| 2099 | 
+ | 
Changed genBSDF to calculate device thickness assuming Zmax==0 so | 
| 2100 | 
+ | 
pkgBSDF will generate correct proxy geometry. | 
| 2101 | 
+ | 
 | 
| 2102 | 
+ | 
Created pabopto2xyz tool to combine different sensor measurements | 
| 2103 | 
+ | 
into a single CIE-XYZ measurement file for color BSDF interpolation. | 
| 2104 | 
+ | 
 | 
| 2105 | 
+ | 
Jan Wienold updated evalglare to version 1.30 | 
| 2106 | 
+ | 
 | 
| 2107 | 
+ | 
Roland Schregle added out-of-core photon mapping routines, which | 
| 2108 | 
+ | 
may be compiled using the PMAP_OOC macro. | 
| 2109 | 
+ | 
 | 
| 2110 | 
+ | 
Added -a option to getinfo for easy addition of header lines. | 
| 2111 | 
+ | 
 | 
| 2112 | 
+ | 
Fixed issue with multiple records on picture output in rcontrib (and rfluxmtx). | 
| 2113 | 
+ | 
Credit to Sarith Subramaniam for pointing out the problem. | 
| 2114 | 
+ | 
 | 
| 2115 | 
+ | 
Made mkillum more tolerant of non-planar polygons in its sampling routines. | 
| 2116 | 
+ | 
 | 
| 2117 | 
+ | 
Added "-recover" option to genBSDF to pick up where it left off. | 
| 2118 | 
+ | 
 | 
| 2119 | 
+ | 
Fixed genBSDF issue that was created incorrect normalization of | 
| 2120 | 
+ | 
Klems output.  Thanks to David G-M and Christian Knoflach for | 
| 2121 | 
+ | 
discovering the error.  Also improved sampling of indirect irradiance | 
| 2122 | 
+ | 
that showed some slight bias due to poor sample collision avoidance. | 
| 2123 | 
+ | 
 | 
| 2124 | 
+ | 
Fixed long-standing issue with -aa 0 neglecting textures in calculating | 
| 2125 | 
+ | 
surface shading. | 
| 2126 | 
+ | 
 | 
| 2127 | 
+ | 
Fixed bug in ranimove introduced during photon map integration. | 
| 2128 | 
+ | 
 | 
| 2129 | 
+ | 
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower | 
| 2130 | 
+ | 
peakes in those places and mitigating some normalization issues. | 
| 2131 | 
+ | 
 | 
| 2132 | 
+ | 
Added view360stereo.cal by Mark Stock to handle 360-degree over/under | 
| 2133 | 
+ | 
stereo views. | 
| 2134 | 
+ | 
 | 
| 2135 | 
+ | 
Added MAX2SHADE macro to place limit on number of light sources | 
| 2136 | 
+ | 
to precheck for obstructions.  (Currently set to 200.)  This | 
| 2137 | 
+ | 
avoids excessive start-up times for scenes with many light sources. | 
| 2138 | 
+ | 
Thanks to Axel Jacobs for pointing out the problem. | 
| 2139 | 
+ | 
 | 
| 2140 | 
+ | 
Added -v option to obj2mesh to print out mesh statistics. | 
| 2141 | 
+ | 
 | 
| 2142 | 
+ | 
Rewrote bsdf2rad from ground up and made it a standard part of build. | 
| 2143 | 
+ | 
 | 
| 2144 | 
+ | 
Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. | 
| 2145 | 
+ | 
 | 
| 2146 | 
+ | 
Added ability to perform shadow-testing through unproxied BSDFs with strong | 
| 2147 | 
+ | 
through (direct-direct) component. |