--- ray/doc/notes/ReleaseNotes 2016/12/06 23:19:50 1.291 +++ ray/doc/notes/ReleaseNotes 2017/04/09 21:39:26 1.295 @@ -2128,3 +2128,15 @@ Fixed bug in ranimove introduced during photon map int Added check for steep sections of BSDF in pabopto2bsdf, creating narrower peakes in those places and mitigating some normalization issues. + +Added view360stereo.cal by Mark Stock to handle 360-degree over/under +stereo views. + +Added MAX2SHADE macro to place limit on number of light sources +to precheck for obstructions. (Currently set to 200.) This +avoids excessive start-up times for scenes with many light sources. +Thanks to Axel Jacobs for pointing out the problem. + +Added -v option to obj2mesh to print out mesh statistics. + +Rewrote bsdf2rad from ground up and made it a standard part of build.