| 2131 |  |  | 
| 2132 |  | Added view360stereo.cal by Mark Stock to handle 360-degree over/under | 
| 2133 |  | stereo views. | 
| 2134 | + |  | 
| 2135 | + | Added MAX2SHADE macro to place limit on number of light sources | 
| 2136 | + | to precheck for obstructions.  (Currently set to 200.)  This | 
| 2137 | + | avoids excessive start-up times for scenes with many light sources. | 
| 2138 | + | Thanks to Axel Jacobs for pointing out the problem. | 
| 2139 | + |  | 
| 2140 | + | Added -v option to obj2mesh to print out mesh statistics. | 
| 2141 | + |  | 
| 2142 | + | Rewrote bsdf2rad from ground up and made it a standard part of build. | 
| 2143 | + |  | 
| 2144 | + | Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. | 
| 2145 | + |  | 
| 2146 | + | Added ability to perform shadow-testing through unproxied BSDFs with strong | 
| 2147 | + | through (direct-direct) component. | 
| 2148 | + |  | 
| 2149 | + | Added {+|-}a options to genBSDF and bsdf2ttree for switching off reciprocity | 
| 2150 | + | averaging. | 
| 2151 | + |  | 
| 2152 | + | Added bias to see through BTDFs with a strong "through" component | 
| 2153 | + | rather than scattering view rays.  This is in lieu of peak extraction, | 
| 2154 | + | which looked to be too difficult from an implementation standpoint. | 
| 2155 | + |  | 
| 2156 | + | Added bsdfview tool analogous to objview but for BSDF files (XML and SIR), | 
| 2157 | + | which calls bsdf2rad then rad with a few useful default views. |