--- ray/doc/notes/ReleaseNotes 2016/11/02 22:09:14 1.290 +++ ray/doc/notes/ReleaseNotes 2017/01/14 02:07:53 1.292 @@ -2125,3 +2125,9 @@ Fixed long-standing issue with -aa 0 neglecting textur surface shading. Fixed bug in ranimove introduced during photon map integration. + +Added check for steep sections of BSDF in pabopto2bsdf, creating narrower +peakes in those places and mitigating some normalization issues. + +Added view360stereo.cal by Mark Stock to handle 360-degree over/under +stereo views.