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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.289 by greg, Tue Nov 1 20:39:39 2016 UTC vs.
Revision 1.292 by greg, Sat Jan 14 02:07:53 2017 UTC

# Line 2123 | Line 2123 | that showed some slight bias due to poor sample collis
2123  
2124   Fixed long-standing issue with -aa 0 neglecting textures in calculating
2125   surface shading.
2126 +
2127 + Fixed bug in ranimove introduced during photon map integration.
2128 +
2129 + Added check for steep sections of BSDF in pabopto2bsdf, creating narrower
2130 + peakes in those places and mitigating some normalization issues.
2131 +
2132 + Added view360stereo.cal by Mark Stock to handle 360-degree over/under
2133 + stereo views.

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