--- ray/doc/notes/ReleaseNotes 2016/11/02 22:09:14 1.290 +++ ray/doc/notes/ReleaseNotes 2016/12/06 23:19:50 1.291 @@ -2125,3 +2125,6 @@ Fixed long-standing issue with -aa 0 neglecting textur surface shading. Fixed bug in ranimove introduced during photon map integration. + +Added check for steep sections of BSDF in pabopto2bsdf, creating narrower +peakes in those places and mitigating some normalization issues.