| 2115 |
|
Made mkillum more tolerant of non-planar polygons in its sampling routines. |
| 2116 |
|
|
| 2117 |
|
Added "-recover" option to genBSDF to pick up where it left off. |
| 2118 |
+ |
|
| 2119 |
+ |
Fixed genBSDF issue that was created incorrect normalization of |
| 2120 |
+ |
Klems output. Thanks to David G-M and Christian Knoflach for |
| 2121 |
+ |
discovering the error. Also improved sampling of indirect irradiance |
| 2122 |
+ |
that showed some slight bias due to poor sample collision avoidance. |
| 2123 |
+ |
|
| 2124 |
+ |
Fixed long-standing issue with -aa 0 neglecting textures in calculating |
| 2125 |
+ |
surface shading. |
| 2126 |
+ |
|
| 2127 |
+ |
Fixed bug in ranimove introduced during photon map integration. |
| 2128 |
+ |
|
| 2129 |
+ |
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower |
| 2130 |
+ |
peakes in those places and mitigating some normalization issues. |