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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.288 by greg, Fri Oct 14 00:57:16 2016 UTC vs.
Revision 1.289 by greg, Tue Nov 1 20:39:39 2016 UTC

# Line 2120 | Line 2120 | Fixed genBSDF issue that was created incorrect normali
2120   Klems output.  Thanks to David G-M and Christian Knoflach for
2121   discovering the error.  Also improved sampling of indirect irradiance
2122   that showed some slight bias due to poor sample collision avoidance.
2123 +
2124 + Fixed long-standing issue with -aa 0 neglecting textures in calculating
2125 + surface shading.

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