| 2111 |  |  | 
| 2112 |  | Fixed issue with multiple records on picture output in rcontrib (and rfluxmtx). | 
| 2113 |  | Credit to Sarith Subramaniam for pointing out the problem. | 
| 2114 | + |  | 
| 2115 | + | Made mkillum more tolerant of non-planar polygons in its sampling routines. | 
| 2116 | + |  | 
| 2117 | + | Added "-recover" option to genBSDF to pick up where it left off. | 
| 2118 | + |  | 
| 2119 | + | Fixed genBSDF issue that was created incorrect normalization of | 
| 2120 | + | Klems output.  Thanks to David G-M and Christian Knoflach for | 
| 2121 | + | discovering the error.  Also improved sampling of indirect irradiance | 
| 2122 | + | that showed some slight bias due to poor sample collision avoidance. | 
| 2123 | + |  | 
| 2124 | + | Fixed long-standing issue with -aa 0 neglecting textures in calculating | 
| 2125 | + | surface shading. | 
| 2126 | + |  | 
| 2127 | + | Fixed bug in ranimove introduced during photon map integration. | 
| 2128 | + |  | 
| 2129 | + | Added check for steep sections of BSDF in pabopto2bsdf, creating narrower | 
| 2130 | + | peakes in those places and mitigating some normalization issues. | 
| 2131 | + |  | 
| 2132 | + | Added view360stereo.cal by Mark Stock to handle 360-degree over/under | 
| 2133 | + | stereo views. | 
| 2134 | + |  | 
| 2135 | + | Added MAX2SHADE macro to place limit on number of light sources | 
| 2136 | + | to precheck for obstructions.  (Currently set to 200.)  This | 
| 2137 | + | avoids excessive start-up times for scenes with many light sources. | 
| 2138 | + | Thanks to Axel Jacobs for pointing out the problem. | 
| 2139 | + |  | 
| 2140 | + | Added -v option to obj2mesh to print out mesh statistics. | 
| 2141 | + |  | 
| 2142 | + | Rewrote bsdf2rad from ground up and made it a standard part of build. | 
| 2143 | + |  | 
| 2144 | + | Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. | 
| 2145 | + |  | 
| 2146 | + | Added ability to perform shadow-testing through unproxied BSDFs with strong | 
| 2147 | + | through (direct-direct) component. | 
| 2148 | + |  | 
| 2149 | + | Added {+|-}a options to genBSDF and bsdf2ttree for switching off reciprocity averaging. |