| 2098 |
|
|
| 2099 |
|
Changed genBSDF to calculate device thickness assuming Zmax==0 so |
| 2100 |
|
pkgBSDF will generate correct proxy geometry. |
| 2101 |
+ |
|
| 2102 |
+ |
Created pabopto2xyz tool to combine different sensor measurements |
| 2103 |
+ |
into a single CIE-XYZ measurement file for color BSDF interpolation. |
| 2104 |
+ |
|
| 2105 |
+ |
Jan Wienold updated evalglare to version 1.30 |
| 2106 |
+ |
|
| 2107 |
+ |
Roland Schregle added out-of-core photon mapping routines, which |
| 2108 |
+ |
may be compiled using the PMAP_OOC macro. |
| 2109 |
+ |
|
| 2110 |
+ |
Added -a option to getinfo for easy addition of header lines. |
| 2111 |
+ |
|
| 2112 |
+ |
Fixed issue with multiple records on picture output in rcontrib (and rfluxmtx). |
| 2113 |
+ |
Credit to Sarith Subramaniam for pointing out the problem. |
| 2114 |
+ |
|
| 2115 |
+ |
Made mkillum more tolerant of non-planar polygons in its sampling routines. |
| 2116 |
+ |
|
| 2117 |
+ |
Added "-recover" option to genBSDF to pick up where it left off. |
| 2118 |
+ |
|
| 2119 |
+ |
Fixed genBSDF issue that was created incorrect normalization of |
| 2120 |
+ |
Klems output. Thanks to David G-M and Christian Knoflach for |
| 2121 |
+ |
discovering the error. Also improved sampling of indirect irradiance |
| 2122 |
+ |
that showed some slight bias due to poor sample collision avoidance. |
| 2123 |
+ |
|
| 2124 |
+ |
Fixed long-standing issue with -aa 0 neglecting textures in calculating |
| 2125 |
+ |
surface shading. |
| 2126 |
+ |
|
| 2127 |
+ |
Fixed bug in ranimove introduced during photon map integration. |
| 2128 |
+ |
|
| 2129 |
+ |
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower |
| 2130 |
+ |
peakes in those places and mitigating some normalization issues. |
| 2131 |
+ |
|
| 2132 |
+ |
Added view360stereo.cal by Mark Stock to handle 360-degree over/under |
| 2133 |
+ |
stereo views. |
| 2134 |
+ |
|
| 2135 |
+ |
Added MAX2SHADE macro to place limit on number of light sources |
| 2136 |
+ |
to precheck for obstructions. (Currently set to 200.) This |
| 2137 |
+ |
avoids excessive start-up times for scenes with many light sources. |
| 2138 |
+ |
Thanks to Axel Jacobs for pointing out the problem. |
| 2139 |
+ |
|
| 2140 |
+ |
Added -v option to obj2mesh to print out mesh statistics. |
| 2141 |
+ |
|
| 2142 |
+ |
Rewrote bsdf2rad from ground up and made it a standard part of build. |
| 2143 |
+ |
|
| 2144 |
+ |
Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. |
| 2145 |
+ |
|
| 2146 |
+ |
Added ability to perform shadow-testing through unproxied BSDFs with strong |
| 2147 |
+ |
through (direct-direct) component. |
| 2148 |
+ |
|
| 2149 |
+ |
Added {+|-}a options to genBSDF and bsdf2ttree for switching off reciprocity |
| 2150 |
+ |
averaging. |
| 2151 |
+ |
|
| 2152 |
+ |
Added bias to see through BTDFs with a strong "through" component |
| 2153 |
+ |
rather than scattering view rays. This is in lieu of peak extraction, |
| 2154 |
+ |
which looked to be too difficult from an implementation standpoint. |