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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.124 by greg, Mon May 29 17:31:25 2006 UTC vs.
Revision 1.147 by greg, Fri Apr 18 18:06:29 2008 UTC

# Line 1589 | Line 1589 | which is actually incorrect so removed from the distri
1589   Fixed nuisance bug in ximage under some SGI machines that caused it to
1590   choose an inappropriate visual and display incorrect colors.  (Thanks
1591   to Oskar Itzinger for debugging the problem.)
1592 +
1593 + Fixed long-standing inaccuracy of pcompos -t and +t thresholding options.
1594 +
1595 + Fixed bug in handling of views with tabs rather than spaces.
1596 +
1597 + Fixed bug related to alias of alias.
1598 +
1599 + ****** COMPATIBILITY CHANGE ********
1600 + Changed default sky turbidity in gensky from the original default of
1601 + 2.75 to the CIE 110-1994 standard value of 2.45.  Thanks to Marilyne
1602 + Anderson of MIT for pointing out this discrepancy.
1603 +
1604 + Added -o option to ra_xyze to produce original pixel values.
1605 +
1606 + Fixed bug in tracing of virtual sources, where intervening glazing was
1607 + not being accounted for properly.
1608 +
1609 + Added -h option to pcompos and pcomb to eliminate verbose headers.
1610 +
1611 + =====================
1612 + Version 3.9
1613 +
1614 + Added -spec option to falsecolor to restore original spectral color scale.
1615 + Also added "-s auto" option to automatically set the maximum value.
1616 +
1617 + Added byte-swapping input and output to rcalc.
1618 +
1619 + Additional error-checking for source surfaces.
1620 +
1621 + Re-fixed bug in octree code that caused it to allocate 8 times as
1622 + much memory as it actually used(!) -- this was pointed out way back
1623 + in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 + got lost in the slightly broken release process at the time.  This
1625 + should make a big difference in memory usage, especially for the
1626 + new mesh primitive.  (I measured 30% less memory usage.)
1627 +
1628 + Corrected ray weights for material mixtures.
1629 +
1630 + Reduced the default -n setting for obj2mesh to take better advantage
1631 + of the smaller octree structure size.
1632 +
1633 + Fixed bug in shadow cache where it was adding surfaces with antimatter
1634 + holes cut in them to the obstructor list.  Thanks to John Mardaljevic
1635 + for discovering and reporting the problem.
1636 +
1637 + Adding ability in mkillum to incorporate BSDF data in calculation.
1638 + Internal interface (raypcalls) now used in place of rtrace process(es).
1639 +
1640 + Fixed pixel alignment in pcomb for size reduction and enlargement.
1641 +
1642 + Allow rtcontrib user to set -P and -PP options for persistent rendering.
1643 + The only caveat is that -n setting > 1 requires -PP rather than -P.
1644 +
1645 + Added -c option to rtcontrib to facilitate cumulative calculations.
1646 +
1647 + Added ability to incorporate LBNL Window 6 bidirectional scattering
1648 + distribution function (BSDF) data in mkillum.
1649 +
1650 + ****** COMPATIBILITY CHANGE ********
1651 + Fixed long-standing bug in source.cal, which caused it to produce
1652 + reversed anisotropic photometric distributions due to the
1653 + misorientation of the y-axis.  Thanks to Zack Rogers for discovering
1654 + and helping debug this problem.
1655 +
1656 + Fixed long-standing bug in replmarks, where triangles with X-side
1657 + aligned with Z-axis would cause incorrect rotations.  Thanks to
1658 + Zack Rogers for finding this error.
1659 +
1660 + Added rsensor program to compute sensor signal for daylighting controls.
1661 + Funding for this component was provided by the Architectural Energy
1662 + Corporation in Boulder, CO, and directed by Zack Rogers.
1663 +
1664 + Added "planisphere" (stereographic) fisheye view type for traditional
1665 + daylighting analysis.  Feature requested & explained by Axel Jacobs.
1666 +
1667 + Modified -c option to rtcontrib so it can take a number of input
1668 + rays to average over, rather than only produce a single accumulated
1669 + record (which can now be done with -c 0).

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