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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.139 by greg, Mon Nov 5 23:40:25 2007 UTC vs.
Revision 1.145 by greg, Thu Feb 21 01:22:06 2008 UTC

# Line 1621 | Line 1621 | Additional error-checking for source surfaces.
1621   Re-fixed bug in octree code that caused it to allocate 8 times as
1622   much memory as it actually used(!) -- this was pointed out way back
1623   in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 < got lost in the slightly borken release process at the time.  This
1624 > got lost in the slightly broken release process at the time.  This
1625   should make a big difference in memory usage, especially for the
1626   new mesh primitive.  (I measured 30% less memory usage.)
1627  
# Line 1638 | Line 1638 | Adding ability in mkillum to incorporate BSDF data in
1638   Internal interface (raypcalls) now used in place of rtrace process(es).
1639  
1640   Fixed pixel alignment in pcomb for size reduction and enlargement.
1641 +
1642 + Allow rtcontrib user to set -P and -PP options for persistent rendering.
1643 + The only caveat is that -n setting > 1 requires -PP rather than -P.
1644 +
1645 + Added -c option to rtcontrib to facilitate cumulative calculations.
1646 +
1647 + Added ability to incorporate LBNL Window 6 bidirectional scattering
1648 + distribution function (BSDF) data in mkillum.
1649 +
1650 + ****** COMPATIBILITY CHANGE ********
1651 + Fixed long-standing bug in source.cal, which caused it to produce
1652 + reversed anisotropic photometric distributions due to the
1653 + misorientation of the y-axis.  Thanks to Zack Rogers for discovering
1654 + and helping debug this problem.
1655 +
1656 + Fixed long-standing bug in replmarks, where triangles with X-side
1657 + aligned with Z-axis would cause incorrect rotations.  Thanks to
1658 + Zack Rogers for finding this error.
1659 +
1660 + Added rsensor program to compute sensor signal for daylighting controls.
1661 + Funding for this component was provided by the Architectural Energy
1662 + Corporation in Boulder, CO, and directed by Zack Rogers.

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