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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.143 by greg, Thu Jan 24 23:15:46 2008 UTC vs.
Revision 1.145 by greg, Thu Feb 21 01:22:06 2008 UTC

# Line 1621 | Line 1621 | Additional error-checking for source surfaces.
1621   Re-fixed bug in octree code that caused it to allocate 8 times as
1622   much memory as it actually used(!) -- this was pointed out way back
1623   in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 < got lost in the slightly borken release process at the time.  This
1624 > got lost in the slightly broken release process at the time.  This
1625   should make a big difference in memory usage, especially for the
1626   new mesh primitive.  (I measured 30% less memory usage.)
1627  
# Line 1652 | Line 1652 | Fixed long-standing bug in source.cal, which caused it
1652   reversed anisotropic photometric distributions due to the
1653   misorientation of the y-axis.  Thanks to Zack Rogers for discovering
1654   and helping debug this problem.
1655 +
1656 + Fixed long-standing bug in replmarks, where triangles with X-side
1657 + aligned with Z-axis would cause incorrect rotations.  Thanks to
1658 + Zack Rogers for finding this error.
1659 +
1660 + Added rsensor program to compute sensor signal for daylighting controls.
1661 + Funding for this component was provided by the Architectural Energy
1662 + Corporation in Boulder, CO, and directed by Zack Rogers.

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