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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.131 by greg, Mon Nov 13 02:41:46 2006 UTC vs.
Revision 1.138 by greg, Tue Sep 18 19:51:07 2007 UTC

# Line 1613 | Line 1613 | Version 3.9
1613  
1614   Added -spec option to falsecolor to restore original spectral color scale.
1615   Also added "-s auto" option to automatically set the maximum value.
1616 +
1617 + Added byte-swapping input and output to rcalc.
1618 +
1619 + Additional error-checking for source surfaces.
1620 +
1621 + Re-fixed bug in octree code that caused it to allocate 8 times as
1622 + much memory as it actually used(!) -- this was pointed out way back
1623 + in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 + got lost in the slightly borken release process at the time.  This
1625 + should make a big difference in memory usage, especially for the
1626 + new mesh primitive.  (I measured 30% less memory usage.)
1627 +
1628 + Corrected ray weights for material mixtures.
1629 +
1630 + Reduced the default -n setting for obj2mesh to take better advantage
1631 + of the smaller octree structure size.
1632 +
1633 + Fixed bug in shadow cache where it was adding surfaces with antimatter
1634 + holes cut in them to the obstructor list.  Thanks to John Mardaljevic
1635 + for discovering and reporting the problem.
1636 +
1637 + Adding ability in mkillum to incorporate BSDF data in calculation.
1638 + Internal interface (raypcalls) now used in place of rtrace process(es).

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