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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.133 by greg, Mon Feb 26 21:16:02 2007 UTC vs.
Revision 1.141 by greg, Sat Nov 17 01:13:51 2007 UTC

# Line 1617 | Line 1617 | Also added "-s auto" option to automatically set the m
1617   Added byte-swapping input and output to rcalc.
1618  
1619   Additional error-checking for source surfaces.
1620 +
1621 + Re-fixed bug in octree code that caused it to allocate 8 times as
1622 + much memory as it actually used(!) -- this was pointed out way back
1623 + in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 + got lost in the slightly borken release process at the time.  This
1625 + should make a big difference in memory usage, especially for the
1626 + new mesh primitive.  (I measured 30% less memory usage.)
1627 +
1628 + Corrected ray weights for material mixtures.
1629 +
1630 + Reduced the default -n setting for obj2mesh to take better advantage
1631 + of the smaller octree structure size.
1632 +
1633 + Fixed bug in shadow cache where it was adding surfaces with antimatter
1634 + holes cut in them to the obstructor list.  Thanks to John Mardaljevic
1635 + for discovering and reporting the problem.
1636 +
1637 + Adding ability in mkillum to incorporate BSDF data in calculation.
1638 + Internal interface (raypcalls) now used in place of rtrace process(es).
1639 +
1640 + Fixed pixel alignment in pcomb for size reduction and enlargement.
1641 +
1642 + Allow rtcontrib user to set -P and -PP options for persistent rendering.
1643 + The only caveat is that -n setting > 1 requires -PP rather than -P.
1644 +
1645 + Added -c option to rtcontrib to facilitate cumulative calculations.

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