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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.142 by greg, Thu Dec 13 07:03:37 2007 UTC vs.
Revision 1.404 by greg, Tue Mar 8 19:04:56 2022 UTC

# Line 1140 | Line 1140 | of recursive routines using sets to avoid overrunning
1140   the stack limit.
1141  
1142   ==============================
1143 < Version 3.6
1143 > Version 3.6 (Released 10/21/04)
1144  
1145   Modified 4-byte RGBE encoding routine to avoid problems
1146   when one or two primary values is negative and the other(s)
# Line 1343 | Line 1343 | Fixed bug in rcalc where it sometimes wasn't parsing t
1343   correctly.
1344  
1345   =====================
1346 < Version 3.7
1346 > Version 3.7 (Released 7/25/05)
1347  
1348   Fixed bug in source occluder cache which caused consistency error
1349   for distant sources and mist materials.  (Thanks to Mark Stock for
# Line 1489 | Line 1489 | line on the input.  This was not intentional, but I de
1489   behavior so I documented it rather than changing it.
1490  
1491   =====================
1492 < Version 3.8
1492 > Version 3.8 (Released 10/17/06)
1493  
1494   Fixed Russian roulette ray termination, which was doing the opposite of
1495   what it should have been doing, resulting in overestimated values below
# Line 1609 | Line 1609 | not being accounted for properly.
1609   Added -h option to pcompos and pcomb to eliminate verbose headers.
1610  
1611   =====================
1612 < Version 3.9
1612 > Version 3.9 (Released 3/30/08)
1613  
1614   Added -spec option to falsecolor to restore original spectral color scale.
1615   Also added "-s auto" option to automatically set the maximum value.
# Line 1621 | Line 1621 | Additional error-checking for source surfaces.
1621   Re-fixed bug in octree code that caused it to allocate 8 times as
1622   much memory as it actually used(!) -- this was pointed out way back
1623   in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me
1624 < got lost in the slightly borken release process at the time.  This
1624 > got lost in the slightly broken release process at the time.  This
1625   should make a big difference in memory usage, especially for the
1626   new mesh primitive.  (I measured 30% less memory usage.)
1627  
# Line 1644 | Line 1644 | The only caveat is that -n setting > 1 requires -PP ra
1644  
1645   Added -c option to rtcontrib to facilitate cumulative calculations.
1646  
1647 < Added ability to incorporate LBNL Window 6 bidirectional scattering
1648 < distribution function (BSDF) data in mkillum.