| 2123 | 
  | 
 | 
| 2124 | 
  | 
Fixed long-standing issue with -aa 0 neglecting textures in calculating | 
| 2125 | 
  | 
surface shading. | 
| 2126 | 
+ | 
 | 
| 2127 | 
+ | 
Fixed bug in ranimove introduced during photon map integration. | 
| 2128 | 
+ | 
 | 
| 2129 | 
+ | 
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower | 
| 2130 | 
+ | 
peakes in those places and mitigating some normalization issues. | 
| 2131 | 
+ | 
 | 
| 2132 | 
+ | 
Added view360stereo.cal by Mark Stock to handle 360-degree over/under | 
| 2133 | 
+ | 
stereo views. | 
| 2134 | 
+ | 
 | 
| 2135 | 
+ | 
Added MAX2SHADE macro to place limit on number of light sources | 
| 2136 | 
+ | 
to precheck for obstructions.  (Currently set to 200.)  This | 
| 2137 | 
+ | 
avoids excessive start-up times for scenes with many light sources. | 
| 2138 | 
+ | 
Thanks to Axel Jacobs for pointing out the problem. | 
| 2139 | 
+ | 
 | 
| 2140 | 
+ | 
Added -v option to obj2mesh to print out mesh statistics. |