--- ray/doc/notes/ReleaseNotes 2005/07/30 16:41:46 1.90 +++ ray/doc/notes/ReleaseNotes 2005/09/15 18:06:23 1.98 @@ -1494,3 +1494,24 @@ Version 3.8 Fixed Russian roulette ray termination, which was doing the opposite of what it should have been doing, resulting in overestimated values below minimum ray sampling weight (serious). + +Changed mksource to use 98th percentile (rather than 99th) for threshold. + +(Above changes included in 3.7.1 patch release.) + +Eliminated writing of EXPOSURE= line in ra_tiff -r when source TIFF +does not have STONITS set. + +Fixed bug in ambient calculation that caused black values for multiple +bounces in some scenes. Thanks to Mark Stock for creating and sharing +the sophisticated test scene that demonstrated this problem. + +Fixed bug in antimatter using Russian Roulette sampling. + +(Above changes included in 3.7.2 patch release 22 Aug 2005.) + +Created fieldcomb script to combine alternate fields in a rendering +sequence. (Development generously sponsored by Iebele Abel.) + +Added missing preload of mesh objects for more efficient memory use +during parallel rendering -- this was a serious oversight.