--- ray/doc/notes/ReleaseNotes 2005/06/13 20:07:56 1.82 +++ ray/doc/notes/ReleaseNotes 2005/07/27 05:34:17 1.89 @@ -1382,7 +1382,7 @@ care to support officially due to its machine-dependen Fixed bug that caused incorrect reporting of non-surface in set when mixing meshes and instances. (Thanks to Jack de Valpine for discovery.) -Fixed innacuracy in calculation of diffuse transmission in the presence +Fixed inaccuracy in calculation of diffuse transmission in the presence of pure specular (Fresnel reflection) using "trans" material. Thanks to Christoph Reinhart for pointing out the error. @@ -1471,5 +1471,23 @@ still use biased ray termination.) Added rtcontrib -r option to recover partial output. -Added -R rendering option for pure Monte Carlo sampling. -(Got rid of -DMC compile option, whicht his makes superfluous.) +Added -u rendering option for pure Monte Carlo sampling. +(Got rid of -DMC compile option, which this makes superfluous.) + +Changed -t option of rlam to accept strings as well as single characters. + +Fixed bug in rcalc with -l option where it would sometimes go into an +infinite loop. + +Fixed truly ancient bug in bounding box computation for cones, which +could (and did) cause missing segments. + +Added -z option to normtiff to output LZW-compressed files. + +Last change to total causes it to produce results when it sees an empty +line on the input. This was not intentional, but I decided I like this +behavior so I documented it rather than changing it. + +===================== +Version 3.8 +