--- ray/doc/notes/ReleaseNotes 2004/03/15 21:16:54 1.31 +++ ray/doc/notes/ReleaseNotes 2004/04/30 20:29:24 1.39 @@ -1172,7 +1172,7 @@ Added -N option to rad to start multiple rendering pro parallel. Fixed bug where mesh instances were not being freed, so subsequent calls -in programs like ranimate would refer to bogus data. +in programs like ranimove would refer to bogus data. Added support in normtiff for floating-point and 16-bit/sample TIFF input files. @@ -1261,3 +1261,29 @@ legend dimensions. Made it so -lw 0 and/or -lh 0 turn Made it so pcompos will read everything from a stream even if it doesn't need it, so input commands will not receive a hangup signal. + +Wrote ra_bmp program to convert to and from Windows BMP files (finally). +It's the most horrible image format I've ever seen, and I've seen a lot. + +Increased -aa default value for all renderers (and also -ad and -as in +rview) at Schorsch's suggestion. I think this undid my earlier decrease +of -aa last time, which I guess was ill-considered. + +Modified oconv to keep subdividing the octree if there are too many +objects in a voxel even when the -r resolution limit has been +reached. This was not done before due to problems with recursion, +and still, it will only continue to 256 times the original -r limit. +If that isn't enough, then there's probably no hope, anyway. + +Added -l option to obj2mesh to search for material files in library +locations. + +Increased polygon vertex limit to 512 in obj2mesh and obj2rad and added +warning if this limit is exceeded. + +Added tone-mapping and monitor primary options to ra_bmp. This gives +new functionality similar to normtiff and ximage. It would be nice to +add this feature to the other ra_* programs as well... someday. + +Fixed long-standing bug in reported pixel ordering out of certain +protate commands.