--- ray/doc/notes/ReleaseNotes 2004/04/12 17:31:27 1.35 +++ ray/doc/notes/ReleaseNotes 2004/04/23 16:20:54 1.37 @@ -1274,3 +1274,9 @@ objects in a voxel even when the -r resolution limit h reached. This was not done before due to problems with recursion, and still, it will only continue to 256 times the original -r limit. If that isn't enough, then there's probably no hope, anyway. + +Added -l option to obj2mesh to search for material files in library +locations. + +Increased polygon vertex limit to 512 in obj2mesh and obj2rad and added +warning if this limit is exceeded.